Hi All! We are working on bringing the classic game mode Deathrun to Sandbox! We have just launched our alpha, try it with some friends!
s&box Deathrun Alpha v0.1 is out now!
Alpha v0.1 release notes:
NEW Movement menu!
* Configure each team's run / sprint speed independently
* Enable or disable bhopping and autohopping
* Control gravity, air acceleration, and more to fully customize your game's movement feel
* Max speed enforced to allow for bhopping movement feel without game-breaking speed
This was a community request and has been super helpful in dialing in the movement, the defaults will continue to be tuned, and we want to give players maximum customizability to their Deathrun experience!
4 new trap types:
* Crusher trap: Displacement based trap with time delays and tweening
* Ball trap: Physics-based trap that releases a rolling ball that kills when colliding with players, optional initial velocity can be applied to tune the trap
* Fan trap: Physics-based trap that pushes Runners off the map to their doom!
* Sequenced hinge trap: Multiple independent platforms fall out from under runners in a smooth motion, dropping them to their death
Minor updates:
* See your and other players' s&box skins and cosmetics in-game!
* Many bug fixes and general stability improvements
Many thanks to all who have play-tested and given feedback! We look forward to releasing more updates in the future with features like:
* More trap types
* More maps
* Visual polish
* Ports of community death run maps from past Source games
* Dedicated servers
* Customizable models
* Trails, cosmetics, and more!
If you want to help shape the game mode, leave feedback, or just chat, leave a comment here or join our discord: http://sboxlounge.gg/