Crusher trap: Displacement based trap with time delays and tweening,
Ball trap: Physics-based trap that releases a rolling ball that kills when colliding with players, optional initial velocity can be applied to tune the trap,
Fan trap: Physics-based trap that pushes Runners off the map to their doom!,
Sequenced hinge trap: Multiple independent platforms fall out from under runners in a smooth motion, dropping them to their death
🧼 Improved
Added voice chat, see your and others' s&box skins, basic dev models