This game was made using cloud assets only aside from music and some sound effects. This is a Super fast paced multiplayer deathmatch style prop fighting game You pick up props and you throw them when you get kills you grow stronger so you can pick up bigger props Bigger props can be stored on your back to shield you from oncoming props you can also catch them and throw them back at your enemies Game modes are randomized as well as the maps with more game modes to come.
This game was a test to see if it was possible to create something fun using only cloud browser assets. All in all I was happy with the quality of the player models and the maps included in this game all from the community made cloud browser assets.