Added full push combat system with force and radius charge mechanics.
Added dodge maneuvers: Dash on Shift and Parry on RMB with attack reflection.
Added active shield ability and heavy object dropping mechanic.
Added bot artificial intelligence (BotAI) for targeting, pushing, and dashing.
Added bot spawner system (BotSpawner) with network sync and cleanup.
Added random map weather anomalies manager (Low Gravity, Slippery Ice, Strong Wind).
Added local custom Russo One font support via local @font-face rules.
Added animated weather HUD warning banners and live timers.
Redesigned and scaled up cyberpunk-styled HUD, scoreboard, and menus.
Adjusted jump speed and air acceleration to prevent bunny-hopping exploits.
Optimized localization strings for English and Russian language support.
Fixed compilation errors caused by legacy Transform.Position API calls.
Fixed direct ScoreManager state access errors in prop spawner.
Fixed obsolete physics body and collider reference errors.