New location: Frostpeak Mountains, featuring 6 new levels
Environmental effects, currently only applicable for Frostpeak Mountains, which has "cooling". Reduces heat buildup for daytime levels (easier), but increases freezing rate for nighttime levels (harder)
Added burning/freezing sound effects
Added night time music variation
Main menu UI fading animations, but not for the pause menu
Adjusted color values in night time levels, resulting in increased contrasting shadows for gameplay clarity
For faster implementation of future content, scaling has been fixed for all levels. This affects the spirit fox's movement, but it should overall be similar to the previous version
Shinewood Forest: Improved gameplay balance by shrinking and consuming trees for nighttime levels, while adding and swole-ing existing trees for daytime levels
Butterfly guide should now have the correct orientation
Fixed a critical bug that caused tree leaves not to fade out on low Anti Aliasing setting, causing night levels to become near-impossible to complete. This is suspected to be from an s&box update as nothing was changed, updating the game without changes seems to have fixed it
Possibly fixed a bug where the mouse icon would display even when the level has started
Last daytime and nighttime level of snowpeak mountains may have some performance issues (those pinetrees)