Added

5 changes
  • Continue your victorious campaign directly into Endless with your army intact.

  • Hall of Records board in the Camp, where you can see the global rankings and your scores.

  • Start a new Endless Mode run competing for high-score, unlocked after defeating the Necromancer.

  • Endless automation controls for faster play, automatic wave starts, and boon selection strategy, plus clearer run results and score displays.

  • Global leaderboard with the top 100 scores, player names, avatars, country flags, and a personal rank summary.

Improved

2 changes
  • A rebalanced 30-wave campaign, with the Bailiff at Wave 15 and the Necromancer at Wave 30, updated story timing, and revised progression milestones.

  • Combat performance improvements and adjustments to enemy pressure, upgrades, Aspects, and visual effects.

5 changes in this update

Improved

4 changes
  • Story popups are now bigger with bigger text and last longer the more text there is to read. They can still be skipped or moved to next line with the control buttons on them.

  • Damage to enemies now gets shows as a single bigger number that increases and has effects based on the evolution type that did damage to them or standard effects if an unevolved unit dealt damage to it.

  • The Boon Selection menu now has two buttons. One is for skipping the boon redemption altogether and gaining some gold for it, the other you can reroll the available boons for some gold.

  • Now, when dismissing a troop, you gain 50% of the price you purchased for.

Fixed

1 change
  • Fixed how the scenes in the game look on ultrawide 21:9 and super ultrawide 32:9 screens.