Multiplayer paintball hotfix

0.1 (build 380966)
14 September 2026
5 changes in this update

Improved

1 change
  • Multiplayer validation - two native clients completed a 90-second firing test with over 500 accepted shots and no new runtime exceptions in either log.

Fixed

2 changes
  • Joining players - fixed a projectile startup exception when firing a paintball.

  • Paintball visibility - keep the local predicted shot separate from its replicated copy, while other players still see the shot.

Known Issues

2 changes
  • Beta testing - six-human Internet sessions and long-session stability still need wider testing.

  • Error statistics - historical reports from earlier builds remain in the dashboard after this fix.