Lighter paint hits and faster strikes

0.1
15 September 2026
6 changes in this update

Added

1 change
  • Loading artwork - new six-character Paintball Baddies illustration while the game loads.

Improved

3 changes
  • Body hits - eight lighter, randomized fabric-and-paint impacts play when paintballs land. Existing marker, wall and shield sounds remain.

  • Close combat - faster gun-butt contact, a short input buffer and subtle impact camera feedback.

  • Scoring - earn 2 points for a knockdown and lose 2 when knocked down; paint-hit totals stay separate.

Fixed

1 change
  • Test cleanup - removing the optional network test fixture restores AI combat.

Known Issues

1 change
  • Beta testing - six-human Internet sessions and long-session performance still need wider testing. Animation presentation remains under refinement.