AI opponents when hosting
0.1 (build 381329)
15 September 2026
5 changes in this update
Player counts - the menu shows human and AI counts separately. Humans replace AI when they join; AI fills the seat again when they leave.
Validation - all five AI fired and scored in a native test; startup and disconnect/rejoin checks passed.
Hosting alone - fixed the empty arena after creating a lobby. The first round now starts automatically once your character is ready and the welcome menu is closed, giving a lone host five AI opponents.
Platform hosting - the same startup behavior applies when s&box creates the lobby outside our in-game Host button.
Beta testing - six-human Internet sessions and long-session performance still need wider testing.