Turret DPS - was high enough that stacking turrets shut the machine out entirely. Turrets now have to make a raid expensive rather than end it, since the scrapper wins on the match clock and not on the kill.
Reduced defense turret base damage - from 4.5 to 3.0, lowering a level 1 turret from 5.0 to 3.3 DPS ()
Reduced turret damage growth - per level from 1.75 to 1.55, lowering a level 5 turret from 60.3 to 27.9 DPS ()
Demolitor AI exposure tolerance - against a maxed defense rises from ~14s to ~38s, leaving room to commit, break one building and pull out
Various improvements to demolitor AI (He will actually try to kill you now)
Replaced action bar and currency icons - with a more clean icon style from https://game-icons.net/
Can now walk up stairs
Can now escape base if locked in by barricade
Fixed the wheel on the pipes model having a normal scale
Fixed cabinets half inside walls
Fixed banners clipping through pipes
Upgrade components now jitter with turret
Removed ai generated icons for action bar and currency