New Demolitor mechanics & Bases

0.2.0
16 September 2026
22 changes in this update

Added

4 changes
  • Core Salvage - Destroying reactors grants the Demolitor stacking damage, movement speed, maximum health, and bonus scrap for the rest of the match.

  • Workshop repair bay - Recover health for free at the workshop; taking damage briefly interrupts repairs.

  • Turret threat indicators - The Demolitor can now see nearby turret firing zones.

  • Reactor absorption - Added destruction effects, absorption sounds, and a Core Salvage HUD readout.

Improved

10 changes
  • Workshop upgrades - Increased the Demolitor’s upgrade cap from level 6 to level 8.

  • Demolitor AI - Improved attack commitment, defense targeting, pursuit of repairing Scrappers, and prioritization of weakened bases.

  • Scrapper AI - Improved turret placement around entrances and preservation of firing lanes.

  • Base entrances - Added recessed defenses, wider connected terraces, and repositioned stairs across all twelve bases.

  • Turret targeting - Turrets can aim at exposed torso areas when the Demolitor’s center is hidden.

  • Tutorials - Added clearer base-building guidance and explanations of Core Salvage and Gogglebot support.

  • Building durability - Reduced reactor health from 900 to 720 and repair facility health from 750 to 600.

  • Wrench balance - Adjusted stun duration to 3 seconds and increased wrench and Gogglebot zap cooldowns to 18 seconds.

  • Gogglebot repair - Reduced repair strength under fire to 40% of its previous combat rate.

  • Scrap generator prices - Adjusted level 4 and level 5 upgrade costs to 1,500 and 2,200 scrap respectively.

Fixed

5 changes
  • Repair drones - Fixed an error caused by a missing owning facility reference during destruction.

  • Turret range indicators - Fixed other turrets incorrectly blocking displayed coverage.

  • Prop collision - Corrected invisible barriers left behind by moved props and attached collision to the corresponding objects.

  • Entrance surfaces - Fixed flickering on entrance wall tops.

  • Tutorial layout - Fixed content overlapping the decorative frame.

Removed

2 changes
  • Old terrace stairs - Replaced the previous front-facing stairs with the connected entrance layout.

  • Visual clutter - Removed redundant tutorial headings and oversized reactor absorption effects.

Known Issues

1 change
  • Balance validation - Latest balance changes need further full-match and multiplayer testing.