Scrap boxes, Achievements & Final release for gamejam!

1.0.0
23 September 2026
Areas
26 changes in this update

Added

14 changes
Gameplay
  • Scrap boxes - Scrap boxes spawn during phases 1–3. Scrappers hold Use to pick one up, then carry it to an allied scrap generator for 100/150/200 scrap

  • Scrap boxes - Gogglebots can choose which allied base receives their delivery

  • Scrap boxes - The Demolitor can knock unattended boxes away with its hammer

  • Scrap boxes - If the carrier dies, the box returns to where it was picked up

  • Spider creeps - Spider bots crawl out of pipes and drop scrap parts when destroyed

  • Late join - Players who join mid-match are now placed in the match correctly

AI
  • AI Scrappers - Go after scrap caches when they can, following the same rules as players

  • AI Demolitor - New logic for choosing targets and timing attacks

Progression
  • Achievements - 19 achievements with unlock pop-ups and a full list in the main menu, lobby and results screen

  • Player level - Gain a level for each unique achievement, up to level 20. Your level shows in the lobby, the achievement list, health bars and name tags

UI
  • Match results - An animated summary shows the achievements you progressed that match, with sounds and a flash when one completes

  • Phase announcements - Newly unlocked items appear one at a time, each with its own sound

  • Notifications - Alerts when scrap boxes spawn and when they're delivered

  • Scrap delivery - The amount earned floats above the generator that received it

Improved

8 changes
Gameplay
  • Demolitor pathing - More precise pathfinding lets the Demolitor climb terrace stairs and reach Scrappers on raised floors

  • Demolitor chases - Tries several spots near its target to attack from, instead of needing room to stand exactly where the Scrapper is

  • Balance - Retuned upgrade payoffs and the base economy

AI
  • AI Scrappers - Better at defending, and better behaviour after dying

UI
  • Lobby - The player list fits up to 7 Scrappers or 8 unassigned players

  • Lobby - Scrapper preview idles more naturally, glancing around and blinking

  • Lobby - Role headings now line up across all three role cards

  • HUD - The scrap box pick up and drop prompt now sits with the upgrade controls

Fixed

4 changes
Gameplay
  • Repair - Holding repair no longer closes the build menu

  • Repair - Holding Use no longer deselects the building you're placing

  • Demolitor - No longer gets stuck below the terraces at Switchyard and Valve court

  • Props - Fixed props with broken collision