Spider Bots! & more balancing

0.3.0
19 September 2026
Areas
24 changes in this update

Added

10 changes
Gameplay
  • Spider creeps - spider bots now crawl out of seven wall pipes around the Foundry and march on every living base, one per base every 30 seconds from phase one

  • Spider creeps - spiders go for the barricade first, turn on a Scrapper standing in the open, then attack the nearest building, and get tougher each phase

  • Spider creeps - killing a spider pays the base it was attacking 20/30/40/50 scrap depending on the phase

  • Spider creeps - your wrench (and the Gogglebot's zap) can now stun spiders as well as the Demolitor, and it hits whichever target is closest to your crosshair

  • Difficulty - new Easy/Medium/Hard selector in the lobby for solo matches

  • Bot Gogglebots - AI Scrappers whose reactor is destroyed come back as AI Gogglebots that fly to the fight, weld buildings and zap the Demolitor

UI & HUD
  • Spider health bars - health bars above spiders, red for Scrappers and green for the Demolitor

  • Scrap popups - a "+N" scrap popup rises over each spider wreck

Map
  • Entrance throats - every base entrance now has low walls on both sides, raised terrace decks and real stairs

Audio & Effects
  • Spider audio - new sounds for spider walking, aggro, attacks, death and scrap pickup

Improved

9 changes
UI & HUD
  • Tutorial - redone as three cards per role with in-game screenshots, plus a Gogglebot panel for Scrappers

Audio & Effects
  • Combat ribbons - sparks, zaps and slug trails look sharper

AI
  • Demolitor AI - fights down to low hull to farm scrap, then comes back stronger, instead of leaving after one hit

  • Demolitor AI - picks targets in a clear order: a core it can take, then guns that can hit it, then the drone facility, then income buildings

  • Demolitor AI - goes after the owner of the base first and follows them up stairs and through barricades; keeps hunting a Scrapper whose core has fallen

Balance
  • Turrets - shoot spiders first (oldest first), then the Demolitor

  • Turrets - 15% more damage against the Demolitor (3 → 3.45)

  • Turrets - can aim at any exposed part of the Demolitor's body, not just its center

  • Reactor & repair facility - 20% less health (reactor 900 → 720, repair facility 750 → 600)

Fixed

5 changes
Gameplay
  • Fixed a repair drone error when its base lost the drone

  • Fixed turret range rings being cut off by other turrets

  • Fixed spots at base entrances where the Demolitor could hit the barricade without being shot

  • Fixed nothing chasing Scrappers up onto the entrance terraces

  • Fixed AI Gogglebots hovering in place without welding or zapping\