Welcome to s&Blox, a spiritual successor to Boom Blox. This is my first video game project and I'm very proud of what I managed in two weeks time. Thanks for playing! More updates will come eventually.

-dynamic camera disabled because it seemed to break and then behave in an unexpected manner
-ball materials replaced with open source materials to avoid potential future issues
-slight main menu improvements as well as a bunch of unlockable themes, some shitty some decent. I recommend the Default Theme but a few of them look ok in disco mode. Adding these themes today made me realize if I do come back and spend more time on this game I want to make the Themes a billion times more rewarding to unlock, by making some more block materials. But... we'll see. The new theme system was mainly a test to try a bunch of different color combinations, but honestly I just need to make mo betta materials instead. But it'll stay for now, til I come back to this project.
-NEW glass blocks are now proper glass! ty for fixing the flickering, FP <3

All music/art/sfx by me (except for ball materials, thank u asset.party)

Q: Menu  |  R: reset  |
LMB: shoot ball  |  RMB: move camera  |  Aim for the red blocks! Knock em all down bucko!

Mouse Wheel: adjust camera distance

Arcade- Single Tower Score Chasing
Flow Mode- Dynamic tower stacking between levels depending on points!
Multiplayer- Flow mode systems implemented into multiplayer!

If your ping is high, multiplayer performance will be rough. I also may have broken it completely... I'm working on a game that has me more excited at the moment though; so s&Blox will not be forgotten, just will be on the backburner for a while.