Areas
32 changes in this update

Added

5 changes
Content
  • Two new generators.

  • Background music.

UI
  • ×1, ×10, ×100 and Max buttons on every generator.

  • A progress bar at the bottom of each column toward the next generator to unlock.

  • A quick-buy bar with your four best upgrades, available from the very start.

Improved

10 changes
UI
  • Brand-new layout: Bakers on the left, Sellers on the right, the baguette in the middle, and a bottom bar for upgrades, ascension and the leaderboard.

  • New bakery look: a floured worktop replaces the rotating sunburst.

  • The clickable baguette is now a real baguette photo.

  • Restyled Upgrades, Help and Ascension windows, with upgrades in a grid and purchased ones clearly marked.

  • Lighter clicks: the flour burst no longer spawns 500 particles per click.

Balance
  • Ascension is now worth it: each level gives +50% speed to clicks, generators and offline earnings.

  • You can ascend as soon as it would at least double your speed, and the first ascension comes much sooner.

  • The BaguetteC0in Miner is now a better seller: 2 coins per baguette.

  • Nine upgrades repriced so each one pays for itself in a few minutes.

Other
  • The leaderboard now ranks total baguettes ever earned, and starts over from an empty board.

Fixed

15 changes
Balance
  • Upgrades - Dealer Network Boost, Motorized Delivery Carts, Good Pills and Try And Retry were much stronger than described, and now give exactly the announced bonus.

  • Try And Retry - now unlocks with 50 Bakers instead of 50 BaguetteC0in Miners.

  • While you’re away, sellers keep selling what your bakers make, and offline baguettes count toward the leaderboard and your next ascension.

  • Buying ×1 or Max now costs the same per level, so generators are cheaper.

Saves & Offline
  • Saves - large amounts are no longer rounded, and saves load in any system language, older saves included

  • Save on exit - the game now also saves when you close it

Controls
  • Click feedback - every click shows its own "+N", even when clicking fast.

Gameplay
  • Sellers - a seller short of baguettes no longer earns free coins.

  • Unlocks - generators, upgrades and features you qualify for unlock right away, including when the game loads.

Interface
  • Descriptions - upgrade, generator and help texts now match what the game really does.

  • Rates - per-second rates include the ascension bonus and no longer show "1E+02".

  • Prices - a shown price is never lower than the real one.

  • Help - the help button shows unread chapters from the first launch.

  • Upgrades window - no longer opens on "No upgrades available".

Leaderboard
  • Refresh - new scores show up as soon as they arrive.

Removed

2 changes
Multiplayer
  • Multiplayer - the game is now single-player, with no lobby and no text chat.

  • Map choice - no more map to pick when starting a game.

18 changes in this update

Added

5 changes
  • Smooth modal animations — upgrades and help panels now fade in/out with scaling transitions

  • Ascension button now glows and changes color when you can ascend, making it much clearer when prestige is available

  • Hover and press feedback on all buttons (subtle scale effects)

  • Current player is now highlighted on the leaderboard

  • "Max" purchase option — you can now buy the maximum affordable quantity of a generator in one click

Improved

6 changes
  • Ascension bonus buffed from 1% to 10% per level — prestige resets are now far more rewarding

  • Upgrade buttons use a compact horizontal layout instead of vertical stacking

  • Leaderboard visual overhaul: better header, hover states, cleaner colors

  • Clickable tabs and quantity buttons now show a pointer cursor

  • Unlocks and features now react instantly instead of polling every 0.5s

  • Generator cost calculation is significantly faster (matters at high levels)

Fixed

6 changes
  • Click particle text appearing too small after engine update

  • Text outlines were way too thick on leaderboard and ascension views

  • Ascension confirmation panel wasn't triggering a UI refresh when opened

  • Help panel was rebuilding every frame unnecessarily

  • Buying generators at level 0 could produce incorrect cost calculations

  • Unlock ordering could break under certain registration sequences

Removed

1 change
  • Purchase flash animation on generators (it was ugly)