SCISSORS - a new close-range character: cone cuts, every 4th cut flies, a forward lunge, and enemies get cut in half
SCISSORS - PINWHEEL (E) spins the scissors wide open, plus 48 scissors-only perks like SNAG, SEWING NEEDLE, PAPER CRANE and SNOWFLAKE, each with its own look and sound
Difficulty - choose NORMAL or HARD right on the character screen (the host picks in co-op)
Result card - the result card, the leaderboard card and the death animation now show your own character
Leaderboard - difficulty tabs now only switch the list
Balance - hit protection 0.6 s -> 0.5 s, touches and blasts are counted separately
Balance - SCISSORS base cut damage and several perks toned down
Bullets - enemy bullets now always hurt when they touch you, from any side
Bullets - bullets at the end of their range fade out instead of popping like a hit
Co-op - bullets no longer vanish next to a teammate while you are dead and watching
Co-op - the paper background now changes for everyone when the host picks a difficulty
PENCIL - a new playable character: walk through the horde, draw a line that wears enemies down and close loops around them
PENCIL - HARD PRESS (E) slams the pencil into the page, plus 17 pencil-only perks like RULER, ERASER, DOODLE and SMUDGE
Character select - pick your stationery from a pencil case before each run, your choice is remembered
Spectate - join a lobby while someone is playing and watch their run live, then team up when they return to the menu
Co-op - every player's pencil has their own seat color
Menu - no more frame drops when moving the mouse on the menu and character screen
Performance - no more stutters in the first minutes of a run while pencil art loads
Co-op - fixed a crash when joining a game
Co-op - players now see the damage the host deals to boxes, and pencil crits show up for everyone
Co-op - fixed enemies that could be invisible for other players
Co-op - pencil lines now freeze for spectators while the host is paused or picking a card
Pencil - no longer disappears while moving
Cards - if you die with a level-up card open, you get it back when revived
Cursor - always starts in the center and can no longer get lost off-screen
Sound - volume set to 0 now stays silent, also on the main menu
FRAGMENT - rounds now also break apart when they hit an enemy, a crate or the boss
Performance - bullet-heavy builds no longer flood the screen
Performance - AIMBOT and SEEKER are much lighter on busy screens
SEEKER - rounds no longer circle an enemy they already hit
FRAGMENT - pieces no longer split again, which could freeze the game (thanks for the report!)
Bloaters - no longer all explode at once after picking a card
Pause - walls and events no longer run out while the game is paused
Dash - fixed a stutter when dashing through enemies with OVERKILL or COMBUSTION
SHARDS, SPLINTER and mine scraps - can no longer multiply out of control
HEAD ON - only your main shots cost health now
Kickback - can no longer launch you across the arena
Gems - no longer hover around you at low frame rates
Card screen - can no longer get stuck with no cards left
Banish - replacement cards no longer include cards the plane can't use