Added

3 changes
  • SCISSORS - a new close-range character: cone cuts, every 4th cut flies, a forward lunge, and enemies get cut in half

  • SCISSORS - PINWHEEL (E) spins the scissors wide open, plus 48 scissors-only perks like SNAG, SEWING NEEDLE, PAPER CRANE and SNOWFLAKE, each with its own look and sound

  • Difficulty - choose NORMAL or HARD right on the character screen (the host picks in co-op)

Improved

4 changes
  • Result card - the result card, the leaderboard card and the death animation now show your own character

  • Leaderboard - difficulty tabs now only switch the list

  • Balance - hit protection 0.6 s -> 0.5 s, touches and blasts are counted separately

  • Balance - SCISSORS base cut damage and several perks toned down

Fixed

4 changes
  • Bullets - enemy bullets now always hurt when they touch you, from any side

  • Bullets - bullets at the end of their range fade out instead of popping like a hit

  • Co-op - bullets no longer vanish next to a teammate while you are dead and watching

  • Co-op - the paper background now changes for everyone when the host picks a difficulty

Added

5 changes
  • PENCIL - a new playable character: walk through the horde, draw a line that wears enemies down and close loops around them

  • PENCIL - HARD PRESS (E) slams the pencil into the page, plus 17 pencil-only perks like RULER, ERASER, DOODLE and SMUDGE

  • Character select - pick your stationery from a pencil case before each run, your choice is remembered

  • Spectate - join a lobby while someone is playing and watch their run live, then team up when they return to the menu

  • Co-op - every player's pencil has their own seat color

Improved

2 changes
  • Menu - no more frame drops when moving the mouse on the menu and character screen

  • Performance - no more stutters in the first minutes of a run while pencil art loads

Fixed

8 changes
  • Co-op - fixed a crash when joining a game

  • Co-op - players now see the damage the host deals to boxes, and pencil crits show up for everyone

  • Co-op - fixed enemies that could be invisible for other players

  • Co-op - pencil lines now freeze for spectators while the host is paused or picking a card

  • Pencil - no longer disappears while moving

  • Cards - if you die with a level-up card open, you get it back when revived

  • Cursor - always starts in the center and can no longer get lost off-screen

  • Sound - volume set to 0 now stays silent, also on the main menu

Added

1 change
  • FRAGMENT - rounds now also break apart when they hit an enemy, a crate or the boss

Improved

3 changes
  • Performance - bullet-heavy builds no longer flood the screen

  • Performance - AIMBOT and SEEKER are much lighter on busy screens

  • SEEKER - rounds no longer circle an enemy they already hit

Fixed

10 changes
  • FRAGMENT - pieces no longer split again, which could freeze the game (thanks for the report!)

  • Bloaters - no longer all explode at once after picking a card

  • Pause - walls and events no longer run out while the game is paused

  • Dash - fixed a stutter when dashing through enemies with OVERKILL or COMBUSTION

  • SHARDS, SPLINTER and mine scraps - can no longer multiply out of control

  • HEAD ON - only your main shots cost health now

  • Kickback - can no longer launch you across the arena

  • Gems - no longer hover around you at low frame rates

  • Card screen - can no longer get stuck with no cards left

  • Banish - replacement cards no longer include cards the plane can't use