Game pacing, Spawn Balance and Performance Update

1 September 2026
6 changes in this update

Added

2 changes
  • A frontend heavier Gameplay loop with less downtime in the Beginning and a faster ramp up of Monster Spawns

  • A little reminder about it at the start

Improved

3 changes
  • Game pacing

  • Spawn Balance

  • Performance

Removed

1 change
  • Pickups permanently staying on the Map, Pickups dropped from Monsters will now despawn after 2 minutes