MVP Playtester Status
Monument Plaque
Lobby Arrow showing through Walls
Floating mini Walls
Lobby Arrow showing through Walls
Floating mini Walls
More Decorations and variety to the Lobby and Tutorial Area
Plaques for the Text to be written on
Look of the Lobby
Performance of the Lobby slightly
Some Lobby Emptyness
-Getting multiple pick ups when camping the spawner
-HUD error
-Graves spawning in unkillable locations
Monster Spawns
Monster spawns going crazy after 40min
Looks
Lone Mini Tree in the Forest
Rocks with missing Collision
Tiny hole in one Tunnel some people could get into
Floating Trees
A frontend heavier Gameplay loop with less downtime in the Beginning and a faster ramp up of Monster Spawns
A little reminder about it at the start
Game pacing
Spawn Balance
Performance
Pickups permanently staying on the Map, Pickups dropped from Monsters will now despawn after 2 minutes
-More Achievements
-UI scaling with resolution
-The leaderboard clipped scores of long names - no more!
-Getting stuck under the bridge
-Added the first 4 achievements. More to come.
Leaderboard in many ways especially readability and epicness
UI Bugfix
More Information about the Game and how to excel in it added to the Library in the Tutorial Level
More destructible Objects like Fences and Tanks
Driveability by adding more Ramps and opening up the Map
Ramming by widening the Ram
Destructibles HP Pools and variety
Debris Collision
Some Floating Objects
Ghost attacks sometimes canceling out
Leaderboard Sign clipping through the dynamic Leaderboard
The G in starting clipping into the ground when starting a new Run
Issues 😎
Music/Sounds sometimes breaking off
Zombies miss-aiming
Engine Sounds missing in Tutorial, will fix soon
-Zombies use their arms when walking, jumping and being hit
-Added destructable props: Streetlights, Hedges, Fences, Low Walls
-PickUp Balance
-Hit SFX Bass Boosted
-Hit VFX increased Size
-Airborne Camera
-Engine Sound disappearing 😡
- Added a new water material for the river
- Raised music volume
- Adjusted various sounds
- Hopefully the engine sound doesn't get drowned out anymore
- Engine sound getting drowned out
Mapchanges to improve driveability and make it feel more alive and spooky inluding, but not limited to:
Skulls of the long Dead to help set the atmosphere
Dead Zombies depicting the struggle against the oncoming Evil
More Tools, Weapons and little things laying around
Driveability
River Water Texture