Added

1 change
  • MVP Playtester Status

Improved

1 change
  • Monument Plaque

Fixed

2 changes
  • Lobby Arrow showing through Walls

  • Floating mini Walls

Removed

2 changes
  • Lobby Arrow showing through Walls

  • Floating mini Walls

Added

2 changes
  • More Decorations and variety to the Lobby and Tutorial Area

  • Plaques for the Text to be written on

Improved

2 changes
  • Look of the Lobby

  • Performance of the Lobby slightly

Removed

1 change
  • Some Lobby Emptyness

3 changes in this update

Fixed

2 changes
  • -Getting multiple pick ups when camping the spawner

  • -HUD error

Known Issues

1 change
  • -Graves spawning in unkillable locations

Improved

1 change
  • Monster Spawns

Fixed

1 change
  • Monster spawns going crazy after 40min

Improved

1 change
  • Looks

Fixed

4 changes
  • Lone Mini Tree in the Forest

  • Rocks with missing Collision

  • Tiny hole in one Tunnel some people could get into

  • Floating Trees

Added

2 changes
  • A frontend heavier Gameplay loop with less downtime in the Beginning and a faster ramp up of Monster Spawns

  • A little reminder about it at the start

Improved

3 changes
  • Game pacing

  • Spawn Balance

  • Performance

Removed

1 change
  • Pickups permanently staying on the Map, Pickups dropped from Monsters will now despawn after 2 minutes

Added

1 change
  • -More Achievements

Improved

1 change
  • -UI scaling with resolution

Fixed

2 changes
  • -The leaderboard clipped scores of long names - no more!

  • -Getting stuck under the bridge

1 change in this update

Added

1 change
  • -Added the first 4 achievements. More to come.

Improved

1 change
  • Leaderboard in many ways especially readability and epicness

1 change in this update

Fixed

1 change
  • UI Bugfix

Added

2 changes
  • More Information about the Game and how to excel in it added to the Library in the Tutorial Level

  • More destructible Objects like Fences and Tanks

Improved

4 changes
  • Driveability by adding more Ramps and opening up the Map

  • Ramming by widening the Ram

  • Destructibles HP Pools and variety

  • Debris Collision

Fixed

4 changes
  • Some Floating Objects

  • Ghost attacks sometimes canceling out

  • Leaderboard Sign clipping through the dynamic Leaderboard

  • The G in starting clipping into the ground when starting a new Run

Removed

1 change
  • Issues 😎

Known Issues

3 changes
  • Music/Sounds sometimes breaking off

  • Zombies miss-aiming

  • Engine Sounds missing in Tutorial, will fix soon

Added

1 change
  • -Zombies use their arms when walking, jumping and being hit

6 changes in this update

Added

1 change
  • -Added destructable props: Streetlights, Hedges, Fences, Low Walls

Improved

4 changes
  • -PickUp Balance

  • -Hit SFX Bass Boosted

  • -Hit VFX increased Size

  • -Airborne Camera

Fixed

1 change
  • -Engine Sound disappearing 😡

5 changes in this update

Added

1 change
  • - Added a new water material for the river

Improved

2 changes
  • - Raised music volume

  • - Adjusted various sounds

Fixed

1 change
  • - Hopefully the engine sound doesn't get drowned out anymore

Known Issues

1 change
  • - Engine sound getting drowned out

Added

4 changes
  • Mapchanges to improve driveability and make it feel more alive and spooky inluding, but not limited to:

  • Skulls of the long Dead to help set the atmosphere

  • Dead Zombies depicting the struggle against the oncoming Evil

  • More Tools, Weapons and little things laying around

Improved

1 change
  • Driveability

Fixed

1 change
  • River Water Texture