Ammo markers — boxes and quartermaster crates holding ammo for the weapon in hand are marked, with the calibre under each marker and dimmed once your reserve is full
Ammo alerts — the feed tells you when ammo boxes restock and when a quartermaster places a crate
Controls — before the first round the ready board lists the keys for abilities, use, ping, reload and the scoreboard
Buy all — buy and fit the parts picked on every weapon and machine at once
Credits — thanks to Facepunch and the authors of the models, icons, font and sounds in the game
Squad card — when playing solo, the report shows the squad's totals beside the MVP
Column leaders — the best damage, best hit, revives, crates and loot are highlighted, with a squad total row
New icons — every icon in the HUD and menus redrawn: machines, feed, pings, markers and menus
Scoreboard — simplified to damage, best hit, revives and deaths; the full breakdown stays in the round report
Tabs with unbought parts glow gold instead of showing a dot
The lobby list hides the ping column, since ping is only known for dedicated servers
Rows are edged and named in each player's squad colour, and the table lines up with the showcase cards
Easier start — 3,000 health plus 3,000 each round, down from 5,000 plus 2,500
Loot from crates and the Titan lands on open floor in sight, never inside or on top of cover
Squad damage — a clearer name and description for the teammate damage setting, and categories shown as headings
Buying parts for one weapon no longer clears the parts picked on your other weapons
Attachments no longer cast shadows in first person
Text in tags and the scoreboard is centred in its box
The enrage warning now plays a sound
Test console commands and debug cameras only work in the editor, so stats and achievements cannot be cheated