A multiplayer tactical arena where everyone is invisible during the round. You hear footsteps, you guess positions, you commit.
Best played with others — the more players, the better. Bots fill empty slots so you can always jump in.
Modes
- Standard — Everyone for themselves, last one standing wins
- Team vs Team — Two teams, survive together
- Hazards — The arena turns hostile: sweeping lasers, gusts that shove you off the edge, falling meteors and ice slicks
- Colors — Each round the floor splits into colored blocks, after the showdown, every block that isn't the safe color drops away
- Frenzy — Each round after the first deals everyone a brand-new random item
Controls
WASD — MoveMouse — AimShift — Stealth walkE — Use item / GambleB — Open shopV — Push to talk (voice chat)T — Text chatG — Taunt TAB — Hold for scoreboard and item description
Items
- VEST — Absorb one bullet this round
- FLASHBANG — Blind all other players
- FOOTHOLD — Your platform won't drop this round
- DECOY — Phantom footsteps walk away from you
- REVEAL — Reveal a random opponent for half a second
- MUTE — Move silently until end of round
- QUICKDRAW — Shoot first in this round's showdown
- STIMULATOR — Move faster for 5 seconds
- ICE — Drop a slippery ice puddle in front of you
- TRAP — Lay a hidden trap; any enemy who steps on it is stuck and exposed
- BARRIER — Raise a wall in front of you; blocks bullets until next round
- SWAP — Instantly swap positions with a random enemy
- WILDCARD — Becomes a random other item when used
- HOOK — Throw a hook; reel a hit enemy in to you
- HARPOON — Throw a harpoon; launch yourself to whoever it hits