Update 0.2.2

0.2.2
8 August 2026
16 changes in this update

Added

9 changes
  • New fence model (more in style with other props and slightly better performance.

  • Went through and marked extra props as static for extra performance ( Might be a very small gain?)

  • New armor type, Rings.

  • Equip up to 10 different rings, each buffing your stats in different ways.

  • Certain level milestones increase your resource gathering abilities. (I.E, Every 5 levels you gain a higher chance to deal 2 damage to a resource when harvesting it. These new stats can be buffed by rings/accesories and potential new armor sets in the future)

  • Click anywhere on the screen to continue a multi-screen dialog node. (instead of clicking on the empty dialog choice box)

  • Short quest; Beekeeper (found in maple forest)

  • Map optimisations for better gpu performance

  • Optimized hit boxes for better cpu performance and better collision on some smaller props

Improved

4 changes
  • Made levelling slightly harder

  • Pickaxe Model

  • Higher level resources have more health + longer respawn times (offset by the buffs from increasing harvesting skill levels)

  • Updated lighting, should look a bit nicer now :)

Fixed

3 changes
  • Parrys not working on clients, only host

  • Equipping certain items would change values for other players too

  • Optimised certain hitboxes (better collision, less likely to get stuck, faster cpu performance)