Power Attacks, Map updates, Visual consistency, Bug Fixes

0.2.6
3 October 2026
24 changes in this update

Added

12 changes
  • Hold down left click to perform a heavy attack. on all weapon types

  • More red mushrooms around the map

  • Items in the inventory are now seperated by category

  • Move slower whilst attacking

  • Attacking now pauses your sprint until your finishing attacking

  • Quest start, progress and complete sound effects

  • Dagger type weapons now all apply bleed

  • New gravel terrain type

  • Extra little rocks and grass clump foliages for dirt patches

  • Small shrubs

  • Improvements to automatic unstucker, should be harder to get stuck in collision now hopefully.

  • Changed max walk height so you cant scale cliff faces anymore

Improved

6 changes
  • Colour of Health and Stamina in UI

  • It rained way to often, less likely to rain and weather changes less often

  • Removed the shiny bushes scattered about the map

  • Made grass slightly smaller

  • Less stamina drained whilst running

  • Everything uses the same font now, so the style should look a lot more consistant

Fixed

6 changes
  • Fixed certain quest location triggers not completing quests

  • Vampire hunter dialog was accidentially skipping a line of dialog

  • Certain npcs missing quest exclamation marks

  • Typo in fishing ui minigame

  • Enemies now track directly to the player instead of infront of them. making it harder to easily dodge the enemies

  • dirt pile props had the wrong texture