New Area: The Chasm
New Boss: Spider Queen
New Armour Set focused on increasing stamina
New Bandit enemy
New Ore
Level 5 Fishing Area
Unlockable Teleporter Gates for faster travel
New exploration-based quests that progress by discovering new areas
Enemies now react when hit.
Character Overview tab added.
Settings menu now includes a render distance option.
Crafting UI now supports filters.
Quest rewards are now shown in both the quest log and tracked quests.
Interaction prompts now display the name of the object you're interacting with.
Every 2 levels now grants +1 damage to improve progression.
Expanded the cave and moved Skeleton enemies deeper to encourage players to progress through Cave Dwellers first.
Updated tree foliage shader.
Refreshed UI design.
Improved the appearance of the starter town copper mine.
Reduced grass density for better performance.
Improved tree rendering performance.
Reduced draw calls.
Removed unused code libraries for slightly faster load times.
Trees now cast shadows correctly.
Increased the default render distance thanks to performance improvements.
Unified inconsistent art styles across some assets.
Pressing Tab now closes other UI windows before opening the inventory.
Some tree foliage designs are still visually inconsistent.