Added

5 changes
  • Added Manual Mode

  • Manual Mode offers the same core game experience, but without autoplay features.

  • Manual Mode uses separate save files and leaderboards, along with rebalanced gameplay designed for a more active playstyle.

  • In Manual Mode all "Auto" upgrades have been converted into "Manual" upgrades.

  • Added the ability to purchase multiple upgrades at once.

Improved

1 change
  • General Improvements

7 changes in this update

Added

3 changes
  • Player Profile, accessible by tapping the top-left corner of the screen

  • Fish Storage sorting options, plus the ability to search for fish by name.

  • A new Classic Mode rank tier: Infinite+, featuring three ranks: I, II, and III.

Improved

2 changes
  • Improved performance issues caused by the Fish Storage.

  • Relic stats are now easier to view by hovering over them on the equipped slots.

Fixed

2 changes
  • General bug fixes

  • Fishing $ getting stuck at 9 quadrillion.

Added

13 changes
  • New Fishing Game Mode: Unlocks at level 500 in Classic mode. This mode features separate progression from Classic mode, introduces some changes to the core progression mechanics, and maintains the same "match-3" gameplay.

  • Added 14 fishing zones.

  • Added 144 base fish in total.

  • Added 21 variants for each fish, making a total of 3,024 different fish variants to catch.

  • Fishes come in various different sizes and grades, which affect their value.

  • Every variant can appear in a "shiny" form for better rewards.

  • Added 8 "cosmetic" shiny glow colors: Gold, Aqua, Pink, Purple, Coral, Mint, Sky, and Lime.

  • Upgrade your fishing gear to make it easier to catch fish.

  • Fish can be placed inside Aquariums to passively earn money and Experience.

  • Earn up to 40 different Ranks within the fishing mode.

  • Added 338 Fishing achievements.

  • Added 7 Fishing leaderboard tabs: Fishing Rank, Fishing Level, Fishing Total Money, Total Fish Caught, Variants Caught, Aquarium Score, and Achievements.

  • Added a separate Fishing Daily Gifts feature.

Fixed

1 change
  • Bug Fixes

Added

3 changes
  • Skill Tree System: Added a new Skill Tree with 317 nodes and over 3,000 total upgrades. Skill Points are earned each time you level up.

  • Relic Loadout System: Added 3 loadout slots for Relics, allowing you to create and switch between different builds.

  • Auto Chest Opening: Added a new system that automatically opens chests.

Fixed

1 change
  • General bug fixes and improvements.

Added

4 changes
  • 5 New Tile Sets (Beach, Ocean, Bakery, Art, Technology)

  • New Relic Rarity (Ascendent) that drops from the Level 3 Chest

  • 15 New Relics

  • New Achievements

Fixed

1 change
  • Player levels now display correctly when inspecting relics from the leaderboard.

Added

2 changes
  • Daily Rewards, unlocked after reaching level 250

  • New tile effect when a match occurs, which can be disabled in the options

Improved

1 change
  • Overall performance

Fixed

3 changes
  • Rare bug where new tiles would stop appearing on the board

  • Errors related to avatar clothing

  • Leaderboard lag when many players were loaded at the same time

15 changes in this update

Added

14 changes
  • Added Relic System

  • Added 90 unique Relics across 6 different rarities

  • Added a new Key Currency that begins dropping after reaching Level 250

  • Keys are very rare board drops and must be brought to the bottom of the board to collect them

  • Keys are used to unlock Relic Chests, which contain Relics

  • Relics can roll with 15 different stats to improve player earnings

  • Added 6 stat tiers, including an ultra-rare tier that pushes stats even further

  • Added a Collection Menu to track owned Relics and learn more about them

  • Added a new Total Relic Strength counter

  • Added a new Total Relic Strength Leaderboard

  • Added a new Achievement Leaderboard

  • Added a new "Crit" System, unlocked through Relics

  • Added new Relic-related achievements

  • Added Relic discard warning toggle on the options menu

Improved

1 change
  • Music and Sounds starting too loud for new players

9 changes in this update

Added

5 changes
  • 5 New Rank Tiers for Infinite (VI to X).

  • 5 New Tile Sets (Construction, Farm, Desert, Magic and Fantasy).

  • New Rank Quest difficulty.

  • Path notes button on the top-right corner of the screen.

  • New Achievements.

Improved

2 changes
  • Rainbow Powerup Effect.

  • Balance adjustments to adapt to the new content.

Fixed

2 changes
  • Rainbow powerup appearing cut off at the bottom.

  • Numbers in the tile menu’s “Estimated Yield” appearing outside their container.

7 changes in this update

Added

3 changes
  • New Rank Tiers above Legendary XII called "Infinite" from I to V.

  • New Legendary Rank Quest.

  • Settings that can now be accessed inside of the game without going back to the main menu.

Improved

4 changes
  • Explosions that take the whole board.

  • Rank Quest balancing.

  • Players that have 0 RP now show as Unranked in the leaderboard instead of showing has Wood I.

  • Performance.

6 changes in this update

Added

1 change
  • Leaderboard 1st, 2nd and 3rd place trophy images plus border with gold, silver and bronze color highlights.

Improved

1 change
  • Balancing improvements.

Fixed

4 changes
  • Leaderboard profile image leaving the menu on scroll.

  • Blue highlight bug on leaderboard.

  • Cosmetics from the shop not appearing on the avatar.

  • Avatar issue when loading the female avatar.