1.3
18 May 2026
🎁 Added
  • Game mode selection screen before difficulty selection
  • Standard Play mode: Classic coin flipping with session-based progression
  • Roguelite mode: Persistent progression with powers that carry between runs
  • 13 power types: Lucky Coin, Golden Touch, Quick Hands, Streak Master, Fortune's Favor, Iron Will, Banker, HighRoller, Momentum, DoubleDown, CompoundInterest, GamblersEdge, Resilience
  • Power reward panel showing 3 random power choices after reaching an ending
  • Persistent power storage using s&box Storage API
  • Continue the saved run feature for Roguelite mode
  • Active powers panel to view current power levels
  • Separated leaderboards for Standard and Roguelite modes
  • Standard leaderboard shows: Best Streak, Endings Reached, Flips, Heads, Money, Tails
  • Roguelite leaderboard shows: Best Streak, Endings Reached, Flips, Heads, Money, Tails, Total Runs
  • Leaderboards refresh immediately when game mode changes
  • Power levels up to 10 for most powers, 5 for Quick Hands
🧼 Improved
  • Better game flow with clear mode selection before starting
  • Roguelite mode applies power bonuses to all relevant game mechanics
  • Upgrade menu styling with better visual feedback
  • Power reward panel card design and animations
  • Game mode panel with a continue run option when saved state exists
  • Score panel displays active powers in Roguelite mode
  • Eliminated per-frame garbage generation in UI panels
🪛 Fixed
  • The achievement system now triggers correctly when conditions are met
  • "First head" achievement now triggers on landing first heads (not based on streak)
  • Money achievements evaluate immediately after coin lands
  • Streak achievements no longer trigger on upgrade purchase
  • Ending panel now returns to main menu instead of difficulty menu
  • All 19 achievements were properly implemented with event-driven evaluation
  • Continue run now properly resets powers when restarting to difficulty menu
  • Continue run button now correctly checks for saved run state
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.