Added automatic backup saves and integrity checks for local settings, scores and Mission progress.
Added a fallback clock to keep choreography moving if the audio playback position stops advancing.
Improved the Options menu while preserving its original artwork, volume bars, animated labels and selection stars.
Restored the original bitmap font for additional Options and Accessibility menu text.
Improved the Accessibility menu layout to match the game's original visual style.
Improved mouse controls for volume bars and ON/OFF settings.
Improved Mission objective readability and clarified that goals must be completed in one run.
Improved Pause menu instructions with native S&box input glyphs.
Improved display-setting guidance so resolution and fullscreen are managed through S&box.
Reduced rendering overhead and memory use by drawing directly from sprite atlases.
Improved texture cleanup and limited cached text measurements to prevent unnecessary memory growth.
Fixed malformed settings and damaged save files causing invalid values or interrupting loading.
Fixed Mission progress being lost when leaving the game before ending a run.
Fixed reselecting the current cat from Pause disrupting the active Mission run.
Fixed changing cats from Pause keeping stale score, tunnel or Mission state from the previous cat.
Fixed cancelling Cat Select from Pause failing to restore the previous cat.
Fixed flawless song cycles being awarded after a late takeoff or while waiting in menus.
Fixed a single obstacle awarding several near-misses when its collision shape used multiple rectangles.
Fixed near-misses being awarded for obstacles that the player actually collided with.
Fixed directional presses being processed more than once during timing catch-up.
Fixed tunnel animation and movement drifting at different framerates.
Fixed the low-score achievement checking the historical high score instead of the run just completed.
Fixed the menu music loop retaining timing data from the previous playback.
Fixed music, sound-effect and vibration settings not always matching the selected menu value.
- DualSense D-pad navigation can still be unreliable with some S&box controller mappings. Mouse navigation remains available.