Added

2 changes
  • Added automatic backup saves and integrity checks for local settings, scores and Mission progress.

  • Added a fallback clock to keep choreography moving if the audio playback position stops advancing.

Improved

9 changes
  • Improved the Options menu while preserving its original artwork, volume bars, animated labels and selection stars.

  • Restored the original bitmap font for additional Options and Accessibility menu text.

  • Improved the Accessibility menu layout to match the game's original visual style.

  • Improved mouse controls for volume bars and ON/OFF settings.

  • Improved Mission objective readability and clarified that goals must be completed in one run.

  • Improved Pause menu instructions with native S&box input glyphs.

  • Improved display-setting guidance so resolution and fullscreen are managed through S&box.

  • Reduced rendering overhead and memory use by drawing directly from sprite atlases.

  • Improved texture cleanup and limited cached text measurements to prevent unnecessary memory growth.

Fixed

13 changes
  • Fixed malformed settings and damaged save files causing invalid values or interrupting loading.

  • Fixed Mission progress being lost when leaving the game before ending a run.

  • Fixed reselecting the current cat from Pause disrupting the active Mission run.

  • Fixed changing cats from Pause keeping stale score, tunnel or Mission state from the previous cat.

  • Fixed cancelling Cat Select from Pause failing to restore the previous cat.

  • Fixed flawless song cycles being awarded after a late takeoff or while waiting in menus.

  • Fixed a single obstacle awarding several near-misses when its collision shape used multiple rectangles.

  • Fixed near-misses being awarded for obstacles that the player actually collided with.

  • Fixed directional presses being processed more than once during timing catch-up.

  • Fixed tunnel animation and movement drifting at different framerates.

  • Fixed the low-score achievement checking the historical high score instead of the run just completed.

  • Fixed the menu music loop retaining timing data from the previous playback.

  • Fixed music, sound-effect and vibration settings not always matching the selected menu value.

Known Issues

1 change
  • - DualSense D-pad navigation can still be unreliable with some S&box controller mappings. Mouse navigation remains available.

Improved

8 changes
  • Improved Popaganda Pack effect timing and choreography to better match the original Xbox version.

  • Improved screen shaking, vibration, blur, wave and colour-inversion effects throughout Popaganda Pack.

  • Improved the large bubble sequence around the 1:30 section.

  • Improved explosion feedback so impacts use shaking and blur without unnecessarily darkening the screen.

  • Improved the Nyan Pack’s event timing and visual synchronization.

  • Improved the Nyan rainbow overlay with shader-based additive blending matching the original effect more closely.

  • Restored the original Nyan rainbow texture and randomized colour tinting.

  • Preserved Reduced Flashes and Reduced Shake accessibility support across the restored effects.

Fixed

9 changes
  • Fixed several Popaganda Pack effects appearing at the wrong intensity or failing to appear.

  • Fixed missing screen shaking during major Popaganda sequences.

  • Fixed explosions producing distracting black-screen flashes instead of the intended vibration and blur.

  • Fixed wave, shake and colour-inversion effects becoming disabled after rendering changes.

  • Fixed flying hearts and other foreground elements not being affected by Popaganda’s inverted-colour sequences.

  • Fixed the Nyan rainbow overlay using an inaccurate S&box blend-mode approximation.

  • Fixed incorrect blending between the Nyan rainbow overlay and negative-screen effect.

  • Fixed the in-game HUD displaying the same overall high score in every pack.

  • Each pack now displays its own independently saved high score.

Known Issues

1 change
  • DualSense D-pad menu navigation may remain unreliable depending on the active S&box controller mapping. The left stick, face buttons, keyboard and mouse remain supported.

Added

8 changes
  • Added an optional Missions mode alongside the original Classic mode.

  • Added Bronze, Silver, Gold and Rainbow medals for all six packs.

  • Added mission goals for score, distance, collected hearts, near-misses and flawless song cycles.

  • Added collectible hearts and validated near-miss detection during Mission runs.

  • Added medal indicators and next-goal details to the pack selection screen.

  • Added an in-game Mission HUD showing distance, hearts, near-misses and flawless cycles.

  • Added persistent mission progression for every pack.

  • Added 10 new achievements for medals, hearts, near-misses and flawless performances.

Improved

16 changes
  • Improved choreography synchronization during FPS drops, frame stalls and tabbing out.

  • Improved song-end handling so final choreography events execute before tracks restart.

  • Improved Cat Select previews so their effects remain synchronized with the music.

  • Improved scoring accuracy so scores no longer depend on the player’s framerate.

  • Improved tunnel generation consistency and reduced unnecessary Update work.

  • Improved local score and progression protection when stopping or force-closing the game.

  • Improved offline persistence for run-count and death-count achievements.

  • Improved menu text measurement, scaling and mouse hitbox accuracy.

  • Improved controller, keyboard and mouse input-release handling.

  • Improved directional pack navigation so packs are selected sequentially.

  • Reduced mission progress disk activity to prevent gameplay hitches.

  • Improved the Nyan negative-screen effect with a native GPU shader.

  • Improved camera transformations so sprites, scrolling layers and text respond consistently.

  • Improved post-processing so stage effects remain active behind Pause and Cat Select menus while interface elements stay clear.

  • Improved post-processing at ultrawide and non-16:9 resolutions by protecting the gameplay viewport and letterbox areas.

  • Preserved reduced-flash and reduced-shake accessibility behaviour across the restored effects.

Fixed

28 changes
  • Fixed Nyan Pack choreography running approximately 706 milliseconds behind the music.

  • Fixed Nyan Pack squash, stretch, rotation and flipping transformations occurring in the wrong order.

  • Fixed Nyan Pack rainbow and negative sequences becoming visually corrupted or difficult to play.

  • Fixed Nyan Pack rainbow-gradient rendering artifacts.

  • Fixed Nyan Pack final events occasionally being skipped when the audio reached the end.

  • Fixed Meat Pack screen reversals, horizontal and vertical flips, rotation, zoom and bounce choreography.

  • Fixed Meat Pack transformations not applying consistently to lyrics, text and scrolling layers.

  • Fixed Propaganda Pack blur effects not working correctly.

  • Fixed Propaganda Pack shake-blur, outline, circle, wave, zigzag, radial-blur and rotating-blur effects.

  • Fixed Propaganda Pack effects using incorrect timing and shader calculations.

  • Fixed stage effects incorrectly processing menu text and gameplay instructions.

  • Fixed paused gameplay backgrounds losing their active visual effects.

  • Fixed flashes being artificially limited in normal mode instead of using the original choreography values.

  • Fixed reduced-shake mode sometimes leaving flips, rotation, zoom or camera displacement active.

  • Fixed frame stalls permanently desynchronizing visual events from the music.

  • Fixed old timing debt carrying into a restarted song or different gameplay state.

  • Fixed repeated mouse confirmation during timing catch-up frames.

  • Fixed the pack carousel occasionally skipping directly over a pack when using directional controls.

  • Fixed medals being awarded from objectives completed across unrelated attempts; medal requirements must now be completed in one run.

  • Fixed changing packs from the Pause menu retaining an invalid cat from the previous pack.

  • Fixed run achievements sometimes counting menu entries instead of actual takeoffs.

  • Fixed local high scores occasionally being lost after stopping the S&box scene.

  • Fixed legacy online progression permanently giving up after a temporary service failure.

  • Fixed controls remaining active when another mapped keyboard, mouse or controller input was still held.

  • Fixed incorrect rendering scale and mouse desynchronization at lower resolutions.

  • Fixed stopped tunnel geometry being unnecessarily rebuilt every frame.

  • Fixed the Nyan negative effect causing incorrect colours, slow CPU processing and a first-use framerate hitch.

  • Fixed an S&box whitelist violation that could prevent the game from compiling in the editor.

Known Issues

1 change
  • DualSense D-pad menu navigation may remain unreliable depending on the active S&box controller mapping. The left stick, face buttons, keyboard and mouse remain supported.

13 changes in this update

Added

2 changes
  • Added S&box global leaderboards with Global, Friends, Country, Weekly and Around Me views.

  • Added online tracking for best score, total score, runs, deaths and individual Pack records.

Improved

4 changes
  • Online stats and leaderboards now refresh at startup and inside the Stats menu instead of during gameplay, reducing frame-time spikes.

  • Improved camera-effect, screen-transform and blend-state handling.

  • Improved flash intensity to more closely match the original Android version.

  • Preserved reduced-flash and reduced-shake accessibility options.

Fixed

5 changes
  • Restored Meat Pack screen reversals, flips, rotation, zoom and bounce choreography.

  • Restored missing Popaganda Pack shake, outline, wave, zigzag, circle and radial effects.

  • Fixed Nyan Pack event timing and made its negative and rainbow sequences playable.

  • Fixed rainbow-gradient rendering artifacts in the Nyan Pack.

  • Prevented automatic online leaderboard refreshes from interrupting active songs.

Known Issues

2 changes
  • DualSense D-pad menu navigation may not work correctly; the left stick, keyboard and mouse remain supported.

  • Resolution and fullscreen options may not change the S&box window because display settings are controlled by S&box.