- The Newest and Latest Map, Pirate Sweep!!!
- Added Sharks
- Added Water from the Water Tool (A Huge Credit to K3rhos for his Water Tool Package)
- Added Pirate Sweep to the Map Voting System
- Network Sync Optimization
- Code Optimization to help stabilize Player Performance
- Improved functions to use OnFixedUpdate for Physics-related components for the game
- Fixed a lot of Network Sync bugs with the Ragdoll Physics
- Fixed a ton of Network Sync issues with the Throwable Items, they should be much more accurate now!
- On some occurences, when the map goes to Switch Scenes, the game will stall out and not load the Scene. This Needs more Testing / Needs to happen again for confirmation
- The Camera Collision will be zoomed in and affected by other Players causing Zoom-ins & Zoom-outs when you collide with someone else.
- The Sweeper at the end of the round will sometimes keep it's last round speed, causing it to be really fast at the start of the next round. This is potentially a Network Sync issue, but it still needs more testing and confirmation
- There are multiple get out of the playable area Jump spots in Grass Sweep & Facility Sweep