s&
info
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
explore
Discover Games
category
Workshop
sports_esports
Games
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
menu_book
Learn
docs
Documentation
api
Api Reference
school
Tutorials
manage_search
Code Search
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Trouble in Terrorist Town!
Released
●
14
by
Three Thieves
game
updated
7 Days Ago
995.2MB
thumb_up_alt
3.3k
thumb_down_alt
701
favorite
5.1k
library_books
6
home
Details
newspaper
News
history
Changes
forum
Forum
reviews
Review
352
query_stats
Metrics
leaderboard
Player Counts
Trouble in Terrorist Town!
Changes
5/2/26 Server Support, Maps & Fixes
5/2/26 Server Support, Maps & Fixes
A changelist for Trouble in Terrorist Town!.
5/2/26 Server Support, Maps & Fixes
3 May 2026
🎁
Added
Added server/lobby info tab to the pause menu
Added confirm button for disconnect and quit to s&box actions in the pause menu
Full servers/lobbies will display in the in-game lobby list (This does not impact the s&box native menus)
Dedicated servers are distinct in the lobby list
Lobbies and servers now display ping
Scoreboard now displays the lobby/server name and current map
Spectators can inspect corpses
Added server/lobby info tab to the pause menu
Added confirm button for disconnect and quit to s&box actions in the pause menu
🧼
Improved
Ladder climb/drop speed increased
More blatant VSync performance/feel warnings
DNA scanner ping visibility and clarity
Pause menu size increased for legibility
Jihad: explosion triggers faster
Shotgun base damage increased; headshot damage multiplier decreased
Karma is slightly more punitive
🪛
Fixed
Many fixes, performance improvements, and polish improvements across numerous maps
Stuck logic is no longer able to force you into a non-grounded area, which could result in falling out of the map
C4 radius is appropriately adjusted based on the timer
Fixed shotgun infinite reload issue
Fixed team voice chat displaying globally for a split second
Karma no longer triggers on self-inflicted deaths of any kind
Buy menu sorting cookies now save correctly
Resolve /votekick correctly
AFK not unset correctly on map switch
🚯
Removed
Temporarily removed Detective UMP
Hosts can noclip by default