From the original creator of ttt_rooftops and its later evolution ttt_rooftops_2016 comes the next generation of Rooftops for Source 2. 

(Almost in time for the 10-year anniversary of ttt_rooftops_2016.) 

Created by youmenow1.

Special thanks to the Three Thieves team and community for their support and feedback. 


EARLY RELEASE

Rooftops 2026 is a playable early release, with ongoing improvements to gameplay, visuals, and features planned over the coming months. Content is subject to change.

Feedback is welcome and helps shape future updates.

[Feedback Form] - [Discord]


DEVELOPER NOTE


If you're developing a game using Rooftops 2026, feel free to contact me about feedback, requests or any other queries regarding the map.


UPDATES


JUNE 10 PERFORMANCE UPDATE

Various optimization passes have been performed across the map, significantly improving performance in most contexts.  If you experienced performance issues in previous versions, give Rooftops 2026 another spin and see how it runs now.


CROSS-GAME COMPATIBILITY UPDATE

TTT-based doors default to open on load. Interiors should be accessible across games and the map should be more compatible with games beyond Trouble in Terrorist Town.


IMPLEMENTED FEATURES
  • (06/19/26) - Trampoline jump pads.

ROADMAP


UPCOMING FEATURES
  • Rooftops staples (Killer Axe, breakable planks, destructible hotel).
  • Interactive crane.
  • Ziplines.
  • Apartment elevators teleport transit system with traitor trap.
  • Drop-down ladders and external elevators at major vantage points.
  • Toggleable drawbridges.
  • Player-placeable plank bridges.
  • T Room? (Undecided).
  • Expanded visuals and skybox.
  • Ongoing gameplay and layout improvements.
  • Feature plans ongoing.



Alternate title tag: 
ttt_rooftops_2026


Music credits:
Antonio Vivaldi - The Four Seasons - Spring (courtesy of classicals.de)