- Greatly Reduced draw calls for better GPU frame time
- Reduced game size from 90MB to ~60MB
- Using less async for better performance
- Less frame stutters from GC-Collection
- Stun resistance shows in the enemy properties
- Properly show player avatar clothing
- Fixed a but where Endless bosses didn't scale based on the player count
- Some towers may look slightly different
- New Hunter starting tower that behaves like a sniper
- New powerful Missile Silo tower
- New Radar tower
- Remade the grasslands map
- Remade the desert map
- Remade the graveyard map
- Icons to quickly see the tower types in hotbar and tower selection
- 2x xp on weekends
- Showing a short update screen
- Hitmarkers when damaging enemies
- Sniper towers have specific areas where they can be placed
- Improved look of the tower range
- Enemies don't only walk in the middle of the path anymore
- Endless balancing for waves 100+
- Arrows to show in which direction enemies move
- Weird endingscreen layout
- Aoe projectile not showing directly after the tower is placed
- Achievments for endless mode
- Quests for endless mode
- Achievment overview
- Custom name tag effects and titles to unluck
- More castle health on easy!
- Ending screen
- Fixed getting endless achievments on normal