19 changes in this update

Added

4 changes
  • Achievements to earn

  • Notice signs in every level, tutorial room and the museum - they tell you what to do right where you need it

  • Pits you can't climb out of - fall in and you ragdoll for a moment while the camera watches, then you're back at the start

  • A "Stuck?" hint that reminds you R takes you back to the start

Improved

3 changes
  • Pits look like a drop into deep blue shadow, so they no longer look like floor you can walk on

  • Key hints now show your ways out too: R back to the start, hold R to reset the level, Q back to the museum

  • Wheels have a top speed, so a launch can't get out of hand

Fixed

10 changes
  • The character shook violently when turning on the spot or strafing

  • Your arms stretched out like rubber when you grabbed something or hung on a spinning wheel

  • Grabbing a ledge next to a wall could pull you inside the level - most often in level 5's tower

  • After a hard landing, an arm or leg could stay stuck inside the level

  • Getting up on a thin ledge could leave your feet stuck inside it

  • A long flight could end with you standing up in mid-air, losing all your speed

  • Running inside a wheel could drop you through a gap in its floor and throw you out

  • A wheel's frame could block the way in when you walked up its ramp

  • Walking into the side of a wheel's ramp could slide you underneath it

  • Test sessions could put times on the world records

Removed

1 change
  • The objective panel in the top left - the notice signs in each level say what to do instead

Known Issues

1 change
  • World records can take some time to show up after you join

25 changes in this update

Added

7 changes
  • A trail follows you while you fly, and you land in a puff of cloud

  • Steer a little in the air

  • Gold plinths: get all three stars on a level and its plinth in the museum turns gold. Everyone sees their own.

  • A small standings board at the front of each gallery, which turns gold once every level in it has three stars

  • Gamepad support: every action is on a button, the hints show your pad's buttons, and you run by default

  • Key hints on screen: the tutorial shows the keys for each move at the moment you need them, and so do the first levels that bring in a new move

  • A new tutorial room that teaches restarting - the way up is R

Improved

11 changes
  • You arrive facing the level - going in, restarting and spawning - instead of facing the wall

  • No more tumbling inside a wheel: you stay on your feet whatever it does, so you can't get stuck in there

  • A wheel's frame can only be grabbed by its handle, so a moving wheel is easier to catch

  • Pulling up onto a ledge ends on your feet - no more tripping when you walk on straight away

  • Level 3: a stopper on the edge of the last platform, so a good landing no longer slides off

  • The wheel hint tells you to run inside to spin it up first, and to grab it once it's fast enough

  • Levels now only run while someone is in them

  • Placards say NOT RANKED YET for a time that isn't on the world board yet

  • Cleaner signs: the "on your own" line and the tutorial's "done" line are gone

  • Tutorial: a few blocks and the wheel cages restyled

  • You always run now - hold Shift (L3 on a gamepad) to walk.

Fixed

4 changes
  • Players who joined a game were flung when they grabbed a wheel

  • Players who joined couldn't walk into a wheel - an invisible wall blocked the way in

  • Pressing E after a finish sent a joining player back into the level instead of to the museum

  • The stars on the placards, the results screen and the nameplates now show up

Removed

2 changes
  • The orange aim arc that showed while you hung on

  • Crouching

Known Issues

1 change
  • World records can take some time to show up after you join