217
Sessions
24
Games
16 hours
Playtime
20
Achievements
33
Favourites
3
Reviews
50%
Positive

Most Played

GameLast PlayedPlaytime
Sandbox5 Months Ago3 hours
Jumper5 Months Ago2 hours
Sandbox++1 Year Ago1 hour
Five Nights at Freddy's12 Months Ago1 hour
Walker1 Year Ago1 hour
BackRoom Test1 Year Ago1 hour

Recently Played

GameLast PlayedPlaytime
Jumper5 Months Ago2 hours
Sandbox5 Months Ago3 hours
Cardinal5 Months Ago7 minutes
Deathmatch5 Months Ago38 minutes
Ghoul Grounds5 Months Ago27 minutes
Dynamic Weather/Realistic Clouds6 Months Ago1 minute

Latest Reviews

Sandbox game · 5 Months Ago Recommended
So although I rate this as recommended I have to say I f@#$ing love this Sandbox mode. It is really coming together and feeling like a true to Garry's Mod successor, the new map as well for "Gm_Construct" and being able to pick between that or the Old Construct is soooo good and nice to see officially released (although I do hope to see further updates to Construct - Old since its still missing the original skybox and out of map background props etc.). Ofcourse though in general I think it still has a long ways away and needs a lot of work but this is a phenomenal start to the mode. Also the assets and models are nice, the community additions a great. I feel though we may need an official release for a flashlight since there are a few bugs I have seen with the community flashlight. I hope as well soon we get to see Door and world interactions, as of recent we have had water physics and ladders added so I am so excited to see more additions such as those. ^u^
Jumper game · 5 Months Ago Needs Work
I when I first tried this out in the early days of its release I absolutely loved the concept but holy absolute sh@# I hate this. I would honestly prefer to go back to Getting over It with Bennett Foddy than play this anymore! qnq Like honestly, why are there no checkpoints? Why does the jumping feel so jank as f@#$ feeling like you can never get the right amount of height and distance (and trust me, I had a million attempts at one slanted air-vent/pipe section and it was absolutely insane how every time I held it for what felt like the right amount of time just either was not enough or too much) and not just that but the bs rebound of the walls at the end is so f@#$ed. I had to use a cheese strat to get as far as I did (which honestly probably is on technicality an exploit) but that was the one saving grace for getting to where I am. I genuinely think some system should be implemented for having checkpoints, even if it means after completion you can beat it on extra hard mode with no checkpoints. Atleast then its not such an effort for someone who wants to experience the climb and ending without having to go through the mass amounts of pain. Also additionally if you really wanted to be cruel to the achievement hunters than add that as an achievement. If you want to help people with the jumping, add a jump meter to help give people a better understanding on where they are going wrong with their jumps because the animations aren't enough (could also be apart of the extra hard mode to not have the jump meter). This has caused me serious grief and pain, more so that I am one not to quit nor rage quit for that fact however I have to step away from it because the game window f@#$ing minimised as I jumped screwing me over and making me lose soooo much progress which sucks because I have put way to much time into getting to that point and now I have to do it all over again.
Dynamic Weather/Realistic Clouds game · 6 Months Ago Needs Work
I would love to play this but I am getting nothing but missing textures sadly. Seems like a cool concept though.