109
Sessions
38
Games
1 day
Playtime
81
Achievements
14
Favourites
17
Reviews
44%
Positive

trophyMost Played

Mow the lawn6 months ago16 hours
HEGEMON4 months ago5 hours
Testbed4 months ago3 hours
S&Miner6 months ago1 hour
Sandbox6 months ago1 hour
Strike Force6 months ago1 hour

scheduleRecently Played

Mine & Factory3 months ago18 minutes
Blocks & Bullets3 months ago16 minutes
Horizon Club3 months ago11 minutes
HEGEMON4 months ago5 hours
Grid Protocol4 months ago2 minutes
Sausage Survivors 24 months ago20 minutes

reviewsLatest Reviews

Dirt Bike Trials game · 5 Months Ago Shows Promise
Free players from forced clicking to advance to the next level!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Strike Force game · 6 Months Ago Recommended
The best game I've played on s&box and aesthetic mall map 10/10! But the bots are unplayable! I had to restart the game three times—it took forever to load!
Dark Descent game · 2 Years Ago Shows Promise
Whitelist Error: One or more errors occurred. (MethodDefinition was null - couldn't resolve System.String[] Sandbox.Surface/ImpactEffectData::get_Regular()) at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally) --- End of stack trace from previous location --- at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body) at Sandbox.AccessControl.TestType(TypeDefinition type) at Sandbox.AccessControl.TestTypeInThread(TypeDefinition type) Whitelist Error: DarkDescent.Actor.Damage.DamageEventData.CreateDamageEffects(..) - [None] Missing method 'System.String[] ImpactEffectData.get_Regular()' Whitelist Error: DarkDescent.Actor.Damage.DamageEventData.CreateScrapeEffect(..) - [None] Missing method 'System.String[] ImpactEffectData.get_Regular()' Couldn't load package.fdd.dark_descent - access control error Exception when loading fdd.dark_descent: Error loading /.bin/package.fdd.dark_descent.dll System.Exception: Error loading /.bin/package.fdd.dark_descent.dll at Sandbox.PackageLoader.LoadAllAssembliesFromPackage(ActivePackage package) at Sandbox.PackageLoader.LoadPackage(String ident, Boolean exactName) at Sandbox.PackageLoader.Enroller.LoadPackage(String packageName, Boolean loadAssemblies) at Sandbox.GameMenu.GameInstance.LoadAsync(Enroller enroller, CancellationToken token)