Could be fun if tutorial properly taught you how to play. Its hard to figure out what to click, where to go, what to do when the tutorial is just a descriptive box that provides no further help and UI is already crowded with things that just become overwhelming. Information should be introduced step by step, and the timer shud stop to let the player go and learn at their own pace. Interacting with an object/station should be prompted, rather than automatically when player goes near. Otherwise it clumps up the screen and player needs to move away just to see the rest of the room.