Very cool concept, and the execution is good as well - more balanced than I expected. I like the spin and dash mechanics, the combat feels great. The sounds and visuals are also very satisfying.
Some upgrades are just op though - the one that grants 40% faster spin and wind restore is just way too good, carried my run to the end once I maxed it. Also the penalty for being kicked out of the plate is too small - since you can spin during immunity phase its basically a free reset.
Some bosses could use better visuals - that dragon boss looks more like a worm, I think a dragon looking teapot that breathes fire makes more sense than whatever that is.
GraphicsAudioGameplayOriginalityPolishAddictiveReplayabilityControlsUnfinished