207
Sessions
80
Games
3 days
Playtime
255
Achievements
18
Favourites
14
Reviews
20%
Positive

trophyMost Played

CORE27 days ago19 hours
s&Fishone month ago8 hours
Marble Racer - Roll & Rumble4 months ago5 hours
Achievement Hunter Pat the Cat2 months ago5 hours
Achievement Clicker!one month ago5 hours
Snow Cleanupone month ago5 hours

scheduleRecently Played

Cell to Eternity17 hours ago2 minutes
Block Party17 hours ago3 hours
Sausage Survivors18 hours ago1 hour
Jumper19 hours ago30 minutes
Pizza Clicker14 days ago3 hours
GambaBox27 days ago2 hours

reviewsLatest Reviews

Block Party game · Today Recommended
This is the most enjoyable game on the list of weekly tasks. You only need to complete 3 levels; finishing the 4th level is not required—you just need to collect all the coins. As for the gameplay itself, the trickiest part is hitting the cube from underneath. It might be worth slowing down the initial acceleration of the cubes, which would give the player more time to strike them from below.
PolishReplayability
Jumper game · Today Needs Work
This is a very unpopular genre to include in weekly challenges. It took me over an hour to reach an altitude of 2,500, which, as far as I can tell, is only about 5% of the entire level. During the same time, I completed other tasks for both games. This game super difficult and not worth the effort for a 10-cent drop.
Bad ControlsConfusing
Riff Rush game · 54 Days Ago Shows Promise
good game
GraphicsMultiplayerOriginality
Tile Swap game · 5 Months Ago Recommended
This game has nice progression, and I was pleased that you can easily change skill tree progression. In a couple of hours, you can get all the achievements that award points in S&Box. You can assemble different artifact builds in the late game. Perhaps the developers should add presets to the skill tree so you can switch between them without having to redistribute passives each time. I found leveling up by taking all the passives for experience and game speed to be the most effective.
PolishAddictiveReplayability