24
Sessions
18
Games
15 hours
Playtime
24
Achievements
9
Favourites
9
Reviews
10%
Positive

Most Played

GameLast PlayedPlaytime
Snow Cleanup [Alpha]Yesterday4 hours
IdlemirrYesterday3 hours
Mine Mechanic ALPHA TESTYesterday1 hour
Pizza ClickerYesterday1 hour
Idle Clicker3 Days Ago1 hour
SPRAINYesterday58 minutes

Recently Played

GameLast PlayedPlaytime
Plinko Clicker2 Hours Ago8 minutes
BBQ RampToday6 minutes
IdlemirrYesterday3 hours
Pizza ClickerYesterday1 hour
Mine Mechanic ALPHA TESTYesterday1 hour
Crime ClickerYesterday29 minutes

Latest Reviews

BBQ Ramp game · Today Needs Work
This is the first game that completely freezes on my S&Box console, and the only solution is closing programs through the task manager. I don't quite understand why no one mentions this in the negative reviews. All upgrades in the game are one-time use and must be repurchased after death. Simply put, the player needs to make a few unsuccessful runs, farm, buy the maximum upgrade, make a full run, and then repeat if they lose. BUT there's a big "but." It's more profitable to simply get hit by flying objects and gain experience and levels simply for losing, since flying in any direction grants experience just like in a normal game, but due to the acceleration from being knocked back, the character flies much faster than simply running, and therefore gains significantly more experience. You can also fly onto the trash heap itself, which is the starting location. At the top, you can easily run endlessly and gain experience just as endlessly. If you have enough patience, you can use this method and simply get all the achievements and level up your character to level 100, provided that the game does not freeze.
UnfinishedBad ControlsSlopStolenErrorsBuggy
Mine Mechanic ALPHA TEST game · Yesterday Shows Promise
In third person, you can't build or interact with NPCs or anything else. You can look at the ground in first person and get a grid for placing objects, but when switching to third person, you still can't build anything. Perhaps the bug itself is related to the perspective or camera zoom in third person. If you look closely at the transition from first to third person, you'll notice that the interactable object is still active for a while, but after zooming out far enough in third person, any interactions disappear. I noticed that while standing in one place, the sound of receiving money from a sale will vary when turning and tilting the camera. If you tilt the camera closer to the sound source in third person, it will be louder, and if you turn the camera in the opposite direction while standing in the same place, the sound may disappear altogether, as it "will be too far away." I think there's a similar problem with construction and interaction with NPCs: the interaction point (crosshair) in third-person is located elsewhere and doesn't correspond to the starting point in first-person or crosshair in 3d person, although this may be unrelated. Overall, if this game ever reaches the level of construction like in Arknight Endfield, it will be an interesting and good semi-idler, with various resource mines, energy costs, a large base, and blueprints for some interesting and profitable project blueprints. If it's simply an idler where the player collects various stones for leaderboard speed, it's a missed opportunity and a disappointment.
GraphicsAddictiveReplayabilityErrorsBuggy
Crime Clicker game · Yesterday Needs Work
If anyone from the S&box team reads reviews, I want this game to serve as an example for platform development. The game description is quite short, but the main thing is that it's in English. The entire game only has a French interface language, with no other language options, and I didn't see any checkboxes related to language or support for the player's native language. Therefore, I believe that future updates to the s&box platform should additionally add language support indicators to game searches. As for the game itself, the main problem is that you have to click anywhere except the credit card in the middle of the screen. Imagine playing a cookie clicker and clicking anywhere except the cookie itself. This ruins the basic clicker concept. Overall, the game works, aside from the language, it's just a basic clicker without graphics.
UnfinishedConfusingErrors
sSNES - A s&box SNES Emulator game · Yesterday Needs Work
I can understand people wanting to play old games, but projects like these could lead to legal action between the S&Box team and Nintendo, which could call into question the very existence of the platform itself, since it's still just a Steam game that Valve itself could remove, as you're technically releasing a Nintendo Game Emulator on Steam itself. Are you completely stupid or just naive? Make similar emulators on your Patreon, Itch, or Discord, thank you.
Stolen
SPRAIN game · Yesterday Shows Promise
Considering there are only 3 ratings, and each one is 33%, this game is as close as possible to a positive review, or 7 out of 10. I'd probably leave a positive review on Steam, since there are only 2 options. The game is quite short. I don't know how random the challenges are, but I managed to complete three glass-breaking challenges at the same time, which gave me 100k+ almost right away. Somewhere in the middle, I got three identical fan challenges that gave me almost 450k almost for nothing. With such randomness, completing the game could take significantly less time. I expected more control over the character in the air, given the game's current max leveling. I'd say the character's flight control is still minimal, and it's practically nonexistent at the beginning of the game. If this game were released on Steam as a free-to-play title, for the developer's portfolio, then the developer would have nailed the mechanics, leveling, and gameplay. If this game ever costs money, I don't think it has enough content to warrant a paid version at this point. Even with a future content increase of 3x times. Perhaps 10x, it could exceed Steam's standard 2-hour refund period.
AddictiveReplayabilityBad Controls