Very cool fighting game, the mechanics are nice and it doesn't get repetitive at all. I like the artstyle a lot, and the bartending aspect works well with the rest of the game. I'll come back to this game for sure.
I never thought beyblades and Japanese porcelain could mix, but it's such a fire combo.
The depth of the perks, the scenery of the cups and bowls and platters, the different types of tops that each have their own mechanic, it's so good, it's so good. I don't even know how this game only has five likes, it's so cool.
This game is hard, but damn, does it feel good to clear a level. I was failing so many times, I was just making noises.
The story is actually pretty good, and the game gives you some help if you truly need it.
Nevertheless, it's a cool game, you should check it out.
I like it a lot, I could see myself playing this for hours. The bottles can be overwhelming at some points, but you just have to hit your shots and have the right upgrades.
One of the best games on the platform so far, it can be difficult at first, but once you get a hang of it, it's so fun, especially with the new SCAR that they just added.
No Gen AI usage too, which is a big plus. I don't know why Facepunch doesn't require visible disclaimers before playing other games, but I'm glad that this game wasn't vibe-coded.
This game has potential for sure; the gunplay is nice, and the graphics aren't too bad. Even playing it solo, I still had fun.
My only complaints would be that the game slightly freezes when enemies load up on certain parts of the map, animation overlap while switching weapons, and that there could be more ambient noise, because it does get pretty quiet until someone starts shooting.
The game is unfinished at the time of writing this, but I'd definitely play it more as they keep developing it.
One of the best games on the platform right now.
It's a cozy game with a nice art style, but it also has a good amount of replayability that drives you to do better every run.