9 reviews
The Festering - Withdrawals game · 26 Days Ago Recommended
Genuine blast to play, ticks off all the boxes. No real complaints, the only feedback if any (atleast in my opinion) is the following 1. I feel as if the flashlight should just have unlimited usage and not need to be off for X secs in order to recharge. I'm just thinking in terms of gameplay flow and how the player needs to always keep moving forward at a decent pace in order to avoid the "void" as its called in the game. The player having to wait for the flashlight to recharge for a few moments breaks that flow imo unless they decide to just spin around a pitch dark room and mash the E key in order to pickup what may or may not be there. 2. Again with the flow thing but maybe add a status effect indicator to the HUD whenever a player takes a drug so that they'll immediately know what effects are active without having to ESC away during gameplay; Again just a gameplay flow suggestion. Ignoring my two points above, this is a solid game either way, legitimately fantastic!
GraphicsGameplayReplayability
Grave Quest game · 3 Months Ago Recommended
Bite-sized fun game.
Dark Waters game · 11 Months Ago Shows Promise
Spooky!
Human Benchmark game · 1 Year Ago Recommended
Short and simple test/game.
Ghoul Grounds game · 1 Year Ago Recommended
Very fun, maybe add an ability to rebuild the barracides in the short few seconds you have between rounds?
Swarm Agents game · 1 Year Ago Recommended
Great fun although here's a suggestion or two . 1. In the beginning when you instruct the player to pick a spawner to begin, maybe highlight the spawners themselves to indicate what the spawners are. It's not the end of the world and to be honest this is a bit of a non issue but I spent an extra few seconds clicking between the large nexus and the spawners themselves before realizing the smaller ones were the spawners. 2. There's a bit of a difficulty spike after you destroy the 3rd/4th enemy nexus, all of a sudden you're flooded with enemy bots along with the new bot type. Maybe have the AI gradually increase its spawn rate as you destroy more of their towers instead of all at once?
Lawn Scare game · 1 Year Ago Recommended
A realistic depiction of suburban American life