Game is fun, but has some core issues I think that hold it back.
- Game is grindy af (lots of standing around doing nothing).
- Game difficulty is basically just a stat check on your turrets.
- Waves are slow af to progress
- Actual progression is slow af
- Inbetween wave time doesn't actually matter because there's an entire other mode dedicated to grinding the forest, and you have literally nothing else to do between waves
- Can't just immediately start a wave, there's a 1 minute timer between every wave where you just wait around forever
- Skill tree is pretty free and lacks specialization, so you just get as much as you can in whatever trees you want (may be a positive to some).
- Waves are basically just enemy spam, which would be ok if some enemies were more interesting to fight. There's some cool ones in there, but they take forever to show up.
If the gameplay is tightened up a bit more, I could see this being a super cool game to play with friends periodically, but right now it's basically just grind until you obliterate everything with ease. The strategy and such that is there is undermined by a lot of the design desicions in the game. Hopefully future updates tighten things up instead of bloating it further (please no microtransactions, it feels like the game is somehow heading that direction).