28 reviews
MineSweeper Together game · 11 Days Ago Recommended
Pretty much just minesweeper. It works. It was pretty cool to see that the map was persistent though.
Kitty Tower Defense game · 11 Days Ago Recommended
It's a pretty fun little game so far for what it is. Very clearly unfinished, but has a lot of promise. Some basic suggestions are all I can give since some stuff clearly isn't implemented yet, but will probably be coming soon. - PLEASE let us play as a cat guy. Like a cat with a commander hat. - The sniper should have a much longer range, but perhaps he can only see in a small cone instead. - More options other than first & last targeting. - It might be kind of cool & cute to be able to put hats on our cat towers to mark which ones are which. Looking forward to the game's future development!
GraphicsAudioGameplayUnfinished
Asteroids.io game · 11 Days Ago Recommended
Pretty fun little game. I think you scale up a biiiiit too slowly, but otherwise I quite liked it. With a few more enemy types added into the game, I think it'd be pretty great. It's just good atm though.
GraphicsAudioGameplay
Rust exit game · 11 Days Ago Shows Promise
I really like the premise, how the game feels to play, aesthetic, and what's generally happening with the game, but the only challenging puzzle seems to just be this slide organ slide puzzle. I gotta be real, I hate slide puzzles so much. Seems like that's the only actually difficult puzzle in this too. If you don't mind slide puzzles though, you'll love this game.
GraphicsAudioStory
Capsule TD game · 11 Days Ago Shows Promise
At the moment, the game needs some work. Not because it plays poorly or anything, but simply because there's not much here. What IS here though is pretty fun. If some actual challenge can be injected into the game, a few more towers, and some QoL additions can be added (making the menus and such easier to click on) then I think it'll be a pretty fun game.
GameplayUnfinished
SWOLECEROR: MUSCLE WIZARD game · 11 Days Ago Recommended
A fun little short game where you punch stuff. Not really challenging, long, or crazy deep, but it lasts the exact amount of time needed to not get boring. Plus, punching is the strongest and bestest magic, so like, who would hate this game?
GraphicsAudioGameplayStoryOriginality
Zombie Upraise : Tower Defense game · 24 Days Ago Recommended
Still a great game so far! I'm loving the progress.. My only ask is that the font size be brought up about 2 sizes so it's legible. Looking forward to more from this game. I hope the blocky art style of the zombies is kept and spread through the game tbh.
GraphicsOriginalityPerformanceAddictiveReplayabilityUnfinishedGenerated Art
One Option game · 24 Days Ago Shows Promise
This game has got some sauce, but it's kind of held back a bit by pretty much just the jamming system. Honestly just ruins the whole flow of the game for me. Having to do constant QTEs is a real pace killer and causes deaths way too often. Feels like it doesn't really work well with the heat system despite being caused by it. I feel like the heat mechanic alone should work fine without the jamming feature. It could even be expanded a bit, like it could make your guns do more dmg at higher heat levels, or cause some guns to fire slower, etc. I do like the variety in enemies and such. Not a big fan of how they characterize Baghdad though tbh; changing the name to some fictional place would fix that immediately though. With some work I think this game will definitely be a good bit of fun.
GraphicsGameplayBad Controls
Fishing the Lazarus 🎣 game · 24 Days Ago Recommended
The game is clearly unfinished, but it's got the SAUCE. You can feel it. Excited to see where it goes.
GraphicsAudioGameplayStory
Bloodsigil game · 34 Days Ago Shows Promise
The devs do playtests for this game currently, so if you're looking to play you'll have to hop in their discord. I missed the last one, so I can't change my review yet lol, but the devs seem chill and like good guys, so we'll see where it goes.
Protect The House game · 42 Days Ago Shows Promise
Game is fun, but has some core issues I think that hold it back. - Game is grindy af (lots of standing around doing nothing). - Game difficulty is basically just a stat check on your turrets. - Waves are slow af to progress - Actual progression is slow af - Inbetween wave time doesn't actually matter because there's an entire other mode dedicated to grinding the forest, and you have literally nothing else to do between waves - Can't just immediately start a wave, there's a 1 minute timer between every wave where you just wait around forever - Skill tree is pretty free and lacks specialization, so you just get as much as you can in whatever trees you want (may be a positive to some). - Waves are basically just enemy spam, which would be ok if some enemies were more interesting to fight. There's some cool ones in there, but they take forever to show up. If the gameplay is tightened up a bit more, I could see this being a super cool game to play with friends periodically, but right now it's basically just grind until you obliterate everything with ease. The strategy and such that is there is undermined by a lot of the design desicions in the game. Hopefully future updates tighten things up instead of bloating it further (please no microtransactions, it feels like the game is somehow heading that direction).
Cops&Robbers game · 46 Days Ago Shows Promise
This mode would be considerably better if they focused on the more mission by mission setup rather than any of the free form RP type stuff tbh. Like, little vs matches where the crimnals have to accomplish a certain mission/task while the cops try to stop them sounds so fun, but currently it's just "police roll around and murder hobo for fun." It's not bad, but it lacks the structure that this mode could so easily have. If you're old, think like those old GTA IV cops and robber's lobbies.
Sandbox Pixel game · 2 Months Ago Recommended
You know, it's pretty much exactly what it set out to be. Truly just needs more explosives.
Block Blast game · 2 Months Ago Shows Promise
It's a video game.
ZOMBIES Beta game · 2 Months Ago Shows Promise
It's definitely coming together, but the difficulty, stability (bugs), gameplay, and content do need some work. The zombies are more like aliens, glitch out as they run around, and generally just freak out on a lot of gemometry. Gunplay isn't super bad, but some guns just feel horrid to use (shotguns, svd). It takes way too long to be able to shoot again after swapping weapons or melee-ing. You're so OP after a few rounds that there's basically 0 difficulty after a bit. Second you pack-a-punch a gun you're basically invincible. Power ups will spawn outside after killing zombies leaving you just standing there like an idiot staring at them, unable to get them. I want to stress though, the bones ARE there! There is potential here. I would recommend to the devs that they just polish it up then add more content. It'll be a staple of S&Box if they do so.
Trouble in Terrorist Town! game · 2 Months Ago Shows Promise
TBH, it needs some more time in the oven. You feel very floaty, there's no proximity chat (it's global), grabbing guns and such feels a bit janky, just overall needs a little more time in the oven. I could see it getting better though with time.
Purjured game · 2 Months Ago Shows Promise
Unfortunately, seems busted atm. Seems cool otherwise though.
Dead Keys game · 2 Months Ago Shows Promise
Fun little game. Little rough around the edges, but it's fun to type at things.
Rock Bottom Idler game · 2 Months Ago Recommended
The graphics seem to be glitched out at the moment, but the game seems neat.
SHOOTHOUSE game · 2 Months Ago Recommended
This game is genuinely an awesome spin on the base defense/tower defense game genre. It really reminds me of some old flash games, but expanded into what a 3D version of the games would be. Very cool game, hope it keeps getting updated.