215
Sessions
70
Games
1 day
Playtime
55
Achievements
36
Favourites
5
Reviews
50%
Positive

trophyMost Played

Rubble7 days ago6 hours
Cyka Game2 years ago5 hours
Pizza Clicker2 years ago4 hours
pool 🎱4 months ago4 hours
Testbed6 months ago2 hours
Geometry Tycoon2 years ago2 hours

scheduleRecently Played

Rubble7 days ago6 hours
Bottled Up25 days ago33 minutes
Going Upone month ago49 minutes
Dark Descent4 months ago49 minutes
pool 🎱4 months ago4 hours
Sausage Survivors 26 months ago18 minutes

reviewsLatest Reviews

Rubble game · 7 Days Ago Recommended
**Full disclosure:** I've had the pleasure of working with Dan on Rubble, primarily creating textures for the project. He's a fantastic person to collaborate with, and I hope we continue working together for years to come! That said, I want this review to reflect the game on its own merits, independently of our working relationship. **As for the game itself, it's bloody brilliant!** Rubble combines satisfying voxel destruction with an addictive progression loop. There's something incredibly rewarding about tearing environments apart, earning upgrades and unlocking even more ways to cause chaos. The tycoon mechanics give the destruction a purpose beyond the spectacle, keeping the experience engaging rather than repetitive. Performance is another standout. Considering the extent of the destruction happening, the optimisation is genuinely impressive. *Chef's kiss!* 🤌 There are still some rough edges, as to be expected from a game of this scope made by a solo dev. Certain shaders don't quite represent their underlying materials convincingly, and the UI occasionally misses clicks when switching category tabs. Neither significantly detracts from the experience, but they're worth improving. For a game still in early development, Rubble is already one of the best experiences I've had on S&box. With Dan actively pushing updates and ambitious features like Creative Mode on the roadmap, its future looks incredibly promising. **Rubble is a fantastic example of what S&box is capable of, and a benchmark I'd love to see other developers aspire to.**
GraphicsGameplayOriginalityPerformanceAddictiveReplayabilityUpdates
Galactic Gas Mask clothing · 21 Days Ago Shows Promise
The concept itself is interesting, but visually the item feels a little naff and somewhat unfinished compared with some of the other workshop entries. From what I can see, a lot of the surface detail appears to come from procedural materials — things like the scratches, grime, roughness variation and general metallic wear. There’s nothing inherently wrong with using procedural textures, and they can make an excellent base, but they usually work best when they’re followed up with hand-painted or deliberately authored details that help define the object. At the moment, much of the wear feels fairly uniform and randomly distributed rather than placed with a clear purpose. I’d expect more intentional detailing around areas that would naturally be handled, rubbed, knocked or exposed: edges, seams, fittings, the mask filter, hose connections, straps and the top/bottom of the canister. Some more localised dirt, edge wear, decals, markings, paint variation or other small storytelling details would help break up the procedural look considerably. The large galaxy effect inside the tank is probably the strongest visual element, but because the surrounding metalwork is comparatively generic, it makes the difference between the authored and procedural areas more noticeable. Adding more distinctive detailing to the casing itself would help tie the whole design together. Overall, it feels like it has a good base material pass, but needs another detailing pass to give the surfaces more deliberate variation and personality. Right now it reads more as “procedurally weathered” than genuinely worn, manufactured and used.
OriginalityUnfinished
Realistic Car Driving game · 12 Months Ago Shows Promise
Drives ok. The controller support really needs work. The current mapping set isnt configurable and its horrible. Steering is way too sencitive on the controller. The game isnt really playable with a controller.
SPRAIN game · 1 Year Ago Recommended
This is satisfying AF. I love it. There is one glaring bug that needs fixing but other than that, its a nice short game.