426
Sessions
244
Games
2 days
Playtime
262
Achievements
51
Favourites
5
Reviews
100%
Positive

Most Played

GameLast PlayedPlaytime
Sandbox4 Hours Ago6 hours
Pushout: Demolition Derby3 Days Ago2 hours
Trouble in Terrorist Town!Today2 hours
REPaint21 Days Ago1 hour
Horror Nextbot Run3 Days Ago1 hour
Giant Jigsaw9 Days Ago1 hour

Recently Played

GameLast PlayedPlaytime
Sandbox4 Hours Ago6 hours
Casino Tycoon4 Hours Ago17 minutes
CS:Zombies +bots5 Hours Ago2 minutes
Trouble in Terrorist Town!Today2 hours
KBhopYesterday4 minutes
Deathrun Classic (Beta)Yesterday8 minutes

Latest Reviews

Pushout: Demolition Derby game · 7 Days Ago Recommended
Very simple concept but very well made. This game very clearly has potential and is already really fun. I can already tell the replayability is there for when I get my friends on or if I get lucky and join a decent sized lobby again, though I personally like party games a lot so that could be a bias thing. The graphics and physics are also good, the game being visually pleasing and the force that cars give feeling fair. I was at first weirded out by the controls but it's not at all hard to get use to. For the start of a new game it's a pretty good start.
GraphicsGameplayMultiplayerPerformanceAddictiveReplayabilityControlsUpdates
Giant Jigsaw game · 9 Days Ago Recommended
Pretty fun. The zombies easter egg type missions to get the other pieces kept me hooked and having to physically grab a piece and place it into the puzzel is cool. I can't comment on multiplayer from experience but if it was fun collecting the pieces in single player, then it's probably fun with friends or randoms. Only gripe is that the pickaxe could be less annoying to use. Like holding left click to mine or having no cool down per click instead of how it is. Also the option for changing maps was a small tease. I thought it was implying jigsaw pieces would spawn randomly throughout any map you chose like the weapons system in TTT. Not that it marks any points off but that would've been sick.
GameplayOriginalityAddictive
Dice game · 10 Days Ago Recommended
I like the idea behind this game and I hope you continue to expand upon it. Upgrading the die into different shaped die is sick. It would be awesome to start from a d2 and then make your way up to a d120 or how ever high the number would go. After a while, and especially if you fill your board full of die, clicking each dice becomes annoying, so it would be a great quality of life feature to let players drag their mouse around while holding M1 to roll the dice that the mouse hovers over. A small bug that happens is if you do buy a lot of die, the shop menu starts covering the buttons at the top, including the back out button. I just full back out and relaunch the game but it is a weird bug. The music is nice but it would be nicer if there was a mute button in the menu. Also start a forum page because typing all of that in a review feels dumb
GameplayPerformanceReplayability
Horror Nextbot Run game · 21 Days Ago Recommended
Pretty fun. I like coming back to it. Having the players respawn during a game instead of spectating/ending the game was a great idea (having the goal be to keep the most points instead of just survival was great too). The game would REALLY benefit from making the player faster or even both the player and bots faster. Player speed and movement feel slow making some of the chases feel pretty lame and having to hold shift to start running instead of the player always running makes b-hopping hard. The roblox-like models don't take anything away from the game but I did personally like the more realistic approach the game started with
GraphicsGameplayMultiplayerOriginalityPerformanceReplayabilityBad Controls
REPaint game · 21 Days Ago Recommended
I like what you did with the menu and being able to draw stickers/reaction images to send each other. The animation layer is tedious to use but it's still cool to animate something other players can see. I haven't seen either of these features in other shared canvas games
GraphicsAudioOriginality