I started to develop this game around the game jam 3, but I was not able to shape it into a rougelike tower defence how I would have wanted. Then I stripped most of the confusing mechanics and polished it into a simpler incremental tower defense.
It needs some work on sounds and projectiles, but I already spend too much time with lack of good results. I will keep trying when I will have more ideas.
In short this is my most favorite game that I have worked on, and probably just because of the shader :D


