1 change in this update

Fixed

1 change
  • OnDestroy on Sandbox.ModelCollider failed from Execute: Object reference not set to an instance of an object error after last update

Added

2 changes
  • Added nice animated neon line around most buttons

  • Glow (Bloom) to UI

Improved

4 changes
  • Overall UI

  • Text & labels

  • Upgrade tab

  • Map & Sectors

Added

1 change
  • Achievements - If you played before, retroactive collected trash and money will count for getting achievements

Improved

2 changes
  • Leaderboard visual look

  • Leaderboard loading time

Fixed

3 changes
  • Leaderboard not loading

  • Leaderboard not showing exact numbers

  • Few bugs

Added

5 changes
  • Magnet system - Magnet is unlocked on sector 3

  • Magnet upgrades when unlocked

  • Golden valuable junk

  • Leaderboard & detailed stats

  • Few new props

Improved

9 changes
  • Truck movement

  • Junk collision when container is full

  • Dispensers timing & valuable junk

  • Optimization (huge amounts of props)

  • Junkyard pile now builds like pyramid and extends infinitely

  • General UI & Pop ups when selling

  • Physics (Props now react better on hit)

  • Truck container stacking

  • Difficulty and dispenser speed

Fixed

2 changes
  • Sound glitching

  • Stats not showing full info