Additional hints
A skip button for the intros
Interaction with objects
Polished UI
Poltergeists being inactive
General bug fixes
Overhauled and improved UI
Optimization
Improved AI and entity behavior so you don't die too quickly in the early nights
General bug fixes
Tutorial fixes
Short Tutorial section so the player gets to know the controls and mechanics.
Being able to sell directly through the laptop
End of night screen shows more information
A bit more lore
More dialogue
Missing textures
New dialogue options with cashier and gangster
Minor Bug Fixes
More details to gas station
Lighting (Baked lighting resolution is now 4096)
Volumetric fog
Cashier visual
Pay Phone
New dialogue
New Events
New "entity"
New Items
Gangster
Achievements
Debt System (You have to repay the company)
Nightly Contracts
UI Improvements
Cameras being placed in water
Gangster trader
Hints
Lore
Object outlines
Minor bug fixes
New Entity
New event
UI Improvements
Stealth System : Crouching and turning off your flashlight now have an impact on your visibility
Minor bugs
Camera distortion on inactive entities
Gas Station
New Currency (Kuna)
Dialogue Options with cashier
Buying items at gas station
Car (to and from the gas station)
Minor bugs
Whole new map area (Gas Station & Shop) - Available soon
Outside Lighting (Higher resolution)
Shadows & Reflections
Some physics props
Packing tab in the inventory
Intro after starting "New Game"
Intro when entering game
Packing table and packing system
Searchable objects
~70 New Items (including trash and sellable stuff)
Lore
Door locks & Master key
Crowbar
New sounds
Handheld Camera (less grain)
Optimization
Flashbulb camera not being able to connect to laptop
General bug fixes
Terrace on second floor near staircase
Loop around hotel - Pool Area
More props & details
Water in basement
Navmesh
Sea water
Performance
Apartment variety
Balcony - You can now go to balconies of each apartment
Some floating static props
Beer
Drunk system & alcoholism
Trait/Skill system (the more you do things, the better you get... With some side-effects)
Status window
Accessories slots
Inventory UI and Function
Crafting system
Minor AI improvements
Some missing textures
Inventory and equipping system to be more practical and stream-lined.
Increased the range for laptop and camera connection.
Equip slot system.
Drowning
Entities now are active at different times
Minor bug fixes
New Pool area
Realistic water
More details outside
Map layout
Lighting
Reflections
Generator consumption
Lady phantom scale
Hallway walls (Hallways are now like long balconies)
Quick equip for flashlight and handheld camera
Taskbar arrow
Light-switch glow effect
Video recording with CCTV camera (REC)
New Entity
Overhauled inventory system (Weight-based inventory)
Task compass
First Aid Kit (model)
Light switch glow
Save system
Doors & camera control
Main menu & options
Mail reviews
UI improvements
General bug fixes
General polish
Old slot-based inventory
Hint system may still be buggy. Will be improved and fixed in the next update
Tasks
More Sounds
More Props
Details
Outside Area
Lighting
Sounds
Shadow Optimization
Light culling
Paranormal entities
Difficulty
Packing area
Generator and fuel system
Main menu
Volumetric fog
Map vis
Sounds
Light models on/off textures
Framerate
Mouse lock after entering game
Intro
"Exception when calling 'Update' on MainMenu" error