🎮 VizaLok Survival — Alpha/Beta Patch Notes
 


🔥 New: Living Factions & Faction Units
 


The world now runs its own war. Rival factions fight each other, not just you. 

  • Enemy nests can collapse and reform under new leadership if you wipe out their key units — watch for lone "rogue" survivors banding together afterward.
  • Faction units now have personalities and jobs — look at any faction unit to see a name and role tag over their head (Hostile, Gatherer, Creator, Commander, etc.).
  • Peaceful/neutral faction units will talk to you — walk up and press E to open dialogue with anyone who isn't hostile.
  • Commanders now direct their faction units in waves — expect probing attacks before a full assault, and possible retreats if they're taking heavy losses. Some will even offer you peace in exchange for payment.
  • The world now replants and restocks itself — resource nodes regrow over time, and you may spot a shy pair of faction caretaker units planting trees and hiding loot crates. Get too close and they'll teleport away in a puff of smoke.

🎥 New: Camera & Combat Feel
 
  • Getting hit now has real feedback — expect a camera jolt and a red screen pulse when you take damage.
  • Head bob while walking/running — more pronounced when sprinting.

🖥️ Title Screen & Loading
 
  • Fixed the title screen not showing up properly outside of test mode — it should now load reliably every time.
  • Loading screen no longer risks getting stuck — added a safety timer so you'll never be stuck staring at a loading bar forever.

🛠️ Ongoing Known Issue
 
  • Some UI panels may occasionally lose their visual styling in live sessions (showing plain text instead of full HUD art). We're tracking this — if you see it, please note when it happened (fresh launch vs. mid-session) and screenshot if possible.

🧪 What We Want Testers Focused On
 
  1. Pick a fight with a faction nest and see if it recovers/reforms correctly after you kill their leadership.
  2. Try talking to a non-hostile faction unit (E key) and see how the conversation options feel.
  3. Take damage from multiple sources (faction units, environment, PvP) and confirm the camera kick/blood effect triggers consistently.
  4. Full loop test: launch game → title screen → loading → into the world, and report any stalls or visual glitches along the way.