- Added dead zombie loot.
- Added so you always spawn with small backpack.
- Added item prices
- Added item physics culler
- Added item physics start asleep
- Fixed bots ragdoll distance culled
- Fixed weapon FOV
- Fixed melee weapon hit distance
- Fixed zombie hit distance lowered
- Fixed zomibe path so they can get closer to player
- Fixed killfeed (bot names, remove icon)
- Fixed weapons hotbar switching.
- Fixed weapons switching pop glitch
- Fixed clothing shadows on local player. (for flashlight)
- Fixed zombie attack sound
- Fixed zombie nav link left-right shaking, then flinging next to doors.
- Fixed alarm visual bug, attract zombies
- Added Back Alley POI in raid
- Added/Fixed world culler
- Added 50 new items
- Added Hospital POI
- Added Gnome Achievements
- Added Item Icon enum for manual rotation, scale (Editor Tool)
- Improved fps on raid map drastically.
- Added spawn always with secure container. (adjusted so it works with save)
- Added spawn always with melee weapon
- Added green smoke for extraction (So its easy to see where to extract)
- Added Train
- Tweaked Zombie spawn manager
- Optimized Raid map
- Optimized Extraction smokes
- Fixed initial equipment icon size
- Fixed Train physics movement issues
- Fixed Exceptions: InternalSend, PlayerBase.Movement.cs:321, ModelUtil.cs:12, PlayerBase.Clothing.cs:18, PlayerBase.Movement.cs:399
- Fixed Inventory Save
- Added more loot in POI - Police - BigCity
- Added a new POI with loot POI - Restaurant - BigCity
- Added info board for new players in lobby
- Added World Object Occlusion, for better performance.
- Added Loading screen while Map load/Map Objects Load.
- Added NPC's in BigCity. (Zombie, Civilian, Military, Gang)
- Added Trader, Dialogue. (You can now talk to NPC, Trade, Kill them and loot)
- Added/Fixed loot window scrolling
- Added/Fixed unequip if hotbar key is pressed second time.
- Added/Changed more Equipment Slots.
- Added/Fixed more NPC features (Path finding, ai agent, door breaking)
- Added more sounds, lean, ironsight, NPC
- Added more items
- Added Zombie sounds
- Added zombie spawn manager
- Added new POI Military Outpost (Safe area, with trader)
- Added new POI Gang Outpost
- Disabled Hunger and Water in Lobby
- Tweaked zombie spawn manager
- Fixed/Optimized death ragdolls, and godmode in lobby for 2 minutes after death, so you don't get spam killed.
- Fixed Pickup item name
- Fixed more null exception
- Fixed Weapon unequip Anim and Sound.
- Fixed flashlight sound and shadows
- Fixed death ragdoll collisions with player.
- Fixed zombie door path finding
- Fixed/Lowered weapon sounds volume
- Fixed more small things
- Added First Timer Achievement
- Added volumetric fog to player for visual upgrade
- Added more Items/search in Lobby
- Added more loot in Lobby
- Added exception so it doesn't crash the game cuz some ppl had NullReferenceException.
- Added more loot in POI - Club - BigCity
- Added/Fixed Raid death and death body looting + Network
- Added more extraction points in BigCity
- Fixed scene load lobby first
- Fixed spawn pos for BigCity
- Fixed veresk aim, removed crosshair
- Fixed running animation
- Fixed Doors in BigCity
- Item Icon Missing Fix
- Item Rotate Fix
- Fixed Fog
- Fixed invisible wall in lobby
- Fixed wrong UI showing for pickup/tooltip items
- Fixed/Added Stacking Items
- Fixed Lag at start of the game. Icon loading optimizations.
- Safe Exceptions for loading map after death
- Removed/Replaced copyrighted Objects