🎁 Added
  • Added dead zombie loot.
  • Added so you always spawn with small backpack.
  • Added item prices
  • Added item physics culler
  • Added item physics start asleep
🪛 Fixed
  • Fixed bots ragdoll distance culled
  • Fixed weapon FOV
  • Fixed melee weapon hit distance
  • Fixed zombie hit distance lowered
  • Fixed zomibe path so they can get closer to player
  • Fixed killfeed (bot names, remove icon)
  • Fixed weapons hotbar switching.
  • Fixed weapons switching pop glitch
  • Fixed clothing shadows on local player. (for flashlight)
  • Fixed zombie attack sound
  • Fixed zombie nav link left-right shaking, then flinging next to doors.
  • Fixed alarm visual bug, attract zombies
🎁 Added
  • Added Back Alley POI in raid
  • Added/Fixed world culler
  • Added 50 new items
  • Added Hospital POI
  • Added Gnome Achievements
  • Added Item Icon enum for manual rotation, scale (Editor Tool)
🧼 Improved
  • Improved fps on raid map drastically.
🪛 Fixed
  • Fixed 2 more exceptions
🎁 Added
  • Added spawn always with secure container. (adjusted so it works with save)
  • Added spawn always with melee weapon
  • Added green smoke for extraction (So its easy to see where to extract)
  • Added Train
🧼 Improved
  • Tweaked Zombie spawn manager
  • Optimized Raid map
  • Optimized Extraction smokes
🪛 Fixed
  • Fixed initial equipment icon size
  • Fixed Train physics movement issues
  • Fixed Exceptions: InternalSend, PlayerBase.Movement.cs:321, ModelUtil.cs:12, PlayerBase.Clothing.cs:18, PlayerBase.Movement.cs:399
  • Fixed Inventory Save
🎁 Added
  • Added more loot in POI - Police - BigCity
  • Added a new POI with loot POI - Restaurant - BigCity
  • Added info board for new players in lobby
  • Added World Object Occlusion, for better performance.
  • Added Loading screen while Map load/Map Objects Load.
  • Added NPC's in BigCity. (Zombie, Civilian, Military, Gang)
  • Added Trader, Dialogue. (You can now talk to NPC, Trade, Kill them and loot)
  • Added/Fixed loot window scrolling
  • Added/Fixed unequip if hotbar key is pressed second time.
  • Added/Changed more Equipment Slots.
  • Added/Fixed more NPC features (Path finding, ai agent, door breaking)
  • Added more sounds, lean, ironsight, NPC
  • Added more items
  • Added Zombie sounds
  • Added zombie spawn manager
  • Added new POI Military Outpost (Safe area, with trader)
  • Added new POI Gang Outpost
🧼 Improved
  • Disabled Hunger and Water in Lobby
  • Tweaked zombie spawn manager
🪛 Fixed
  • Fixed/Optimized death ragdolls, and godmode in lobby for 2 minutes after death, so you don't get spam killed.
  • Fixed Pickup item name
  • Fixed more null exception
  • Fixed Weapon unequip Anim and Sound.
  • Fixed flashlight sound and shadows
  • Fixed death ragdoll collisions with player.
  • Fixed zombie door path finding
  • Fixed/Lowered weapon sounds volume
  • Fixed more small things
🎁 Added
  • Added First Timer Achievement
  • Added volumetric fog to player for visual upgrade
  • Added more Items/search in Lobby
  • Added more loot in Lobby
  • Added exception so it doesn't crash the game cuz some ppl had NullReferenceException.
  • Added more loot in POI - Club - BigCity
  • Added/Fixed Raid death and death body looting + Network
  • Added more extraction points in BigCity
🪛 Fixed
  • Fixed scene load lobby first
  • Fixed spawn pos for BigCity
  • Fixed veresk aim, removed crosshair
  • Fixed running animation
  • Fixed Doors in BigCity
  • Item Icon Missing Fix
  • Item Rotate Fix
  • Fixed Fog
  • Fixed invisible wall in lobby
  • Fixed wrong UI showing for pickup/tooltip items
  • Fixed/Added Stacking Items
  • Fixed Lag at start of the game. Icon loading optimizations.
  • Safe Exceptions for loading map after death
🚯 Removed
  • Removed/Replaced copyrighted Objects