22 changes in this update

Added

10 changes
  • Added more to POI Police Station (more search loot, zombie doors, doors, fixed alarm, second floor)

  • Added item descriptions

  • Added Stamina

  • Added raid map selection

  • Added new raid map

  • Added new masking tool for map instance objects

  • Added camera shake on movement

  • Added custom Esc Menu

  • Added new POIs to the new Farm Map

  • Added tickets and reward system for Skin

Fixed

11 changes
  • Fixed corpse inventory missing item icon

  • Fixed corpse inventory item spawner

  • Fixed manually some prefab icons and icon rotations.

  • Fixed zombie swing sound playing from player position.

  • Fixed zombie pathfinding through doors

  • Fixed melee weapon attack speed

  • Fixed splits loading screen during map loading

  • Fixed tooltip for multiplayer

  • Fixed spawn with cloths

  • Fixed NPC showing on Tab window

  • Fixed leave window (duration and leave button)

Removed

1 change
  • Removed crosshair from couple of weapons

17 changes in this update

Added

5 changes
  • Added dead zombie loot.

  • Added so you always spawn with small backpack.

  • Added item prices

  • Added item physics culler

  • Added item physics start asleep

Fixed

12 changes
  • Fixed bots ragdoll distance culled

  • Fixed weapon FOV

  • Fixed melee weapon hit distance

  • Fixed zombie hit distance lowered

  • Fixed zomibe path so they can get closer to player

  • Fixed killfeed (bot names, remove icon)

  • Fixed weapons hotbar switching.

  • Fixed weapons switching pop glitch

  • Fixed clothing shadows on local player. (for flashlight)

  • Fixed zombie attack sound

  • Fixed zombie nav link left-right shaking, then flinging next to doors.

  • Fixed alarm visual bug, attract zombies

8 changes in this update

Added

6 changes
  • Added Back Alley POI in raid

  • Added/Fixed world culler

  • Added 50 new items

  • Added Hospital POI

  • Added Gnome Achievements

  • Added Item Icon enum for manual rotation, scale (Editor Tool)

Improved

1 change
  • Improved fps on raid map drastically.

Fixed

1 change
  • Fixed 2 more exceptions

11 changes in this update

Added

4 changes
  • Added spawn always with secure container. (adjusted so it works with save)

  • Added spawn always with melee weapon

  • Added green smoke for extraction (So its easy to see where to extract)

  • Added Train

Improved

3 changes
  • Tweaked Zombie spawn manager

  • Optimized Raid map

  • Optimized Extraction smokes

Fixed

4 changes
  • Fixed initial equipment icon size

  • Fixed Train physics movement issues

  • Fixed Exceptions: InternalSend, PlayerBase.Movement.cs:321, ModelUtil.cs:12, PlayerBase.Clothing.cs:18, PlayerBase.Movement.cs:399

  • Fixed Inventory Save

28 changes in this update

Added

17 changes
  • Added more loot in POI - Police - BigCity

  • Added a new POI with loot POI - Restaurant - BigCity

  • Added info board for new players in lobby

  • Added World Object Occlusion, for better performance.

  • Added Loading screen while Map load/Map Objects Load.

  • Added NPC's in BigCity. (Zombie, Civilian, Military, Gang)

  • Added Trader, Dialogue. (You can now talk to NPC, Trade, Kill them and loot)

  • Added/Fixed loot window scrolling

  • Added/Fixed unequip if hotbar key is pressed second time.

  • Added/Changed more Equipment Slots.

  • Added/Fixed more NPC features (Path finding, ai agent, door breaking)

  • Added more sounds, lean, ironsight, NPC

  • Added more items

  • Added Zombie sounds

  • Added zombie spawn manager

  • Added new POI Military Outpost (Safe area, with trader)

  • Added new POI Gang Outpost

Improved

2 changes
  • Disabled Hunger and Water in Lobby

  • Tweaked zombie spawn manager

Fixed

9 changes
  • Fixed/Optimized death ragdolls, and godmode in lobby for 2 minutes after death, so you don't get spam killed.

  • Fixed Pickup item name

  • Fixed more null exception

  • Fixed Weapon unequip Anim and Sound.

  • Fixed flashlight sound and shadows

  • Fixed death ragdoll collisions with player.

  • Fixed zombie door path finding

  • Fixed/Lowered weapon sounds volume

  • Fixed more small things

22 changes in this update

Added

8 changes
  • Added First Timer Achievement

  • Added volumetric fog to player for visual upgrade

  • Added more Items/search in Lobby

  • Added more loot in Lobby

  • Added exception so it doesn't crash the game cuz some ppl had NullReferenceException.

  • Added more loot in POI - Club - BigCity

  • Added/Fixed Raid death and death body looting + Network

  • Added more extraction points in BigCity

Fixed

13 changes
  • Fixed scene load lobby first

  • Fixed spawn pos for BigCity

  • Fixed veresk aim, removed crosshair

  • Fixed running animation

  • Fixed Doors in BigCity

  • Item Icon Missing Fix

  • Item Rotate Fix

  • Fixed Fog

  • Fixed invisible wall in lobby

  • Fixed wrong UI showing for pickup/tooltip items

  • Fixed/Added Stacking Items

  • Fixed Lag at start of the game. Icon loading optimizations.

  • Safe Exceptions for loading map after death

Removed

1 change
  • Removed/Replaced copyrighted Objects