📝 Client Metadata
Sent by the editor's project when this version was published
{
  "MaxPlayers": 24,
  "MinPlayers": 1,
  "TickRate": 60,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/roll-a-ball.scene",
  "MapStartupScene": "scenes/maplaunch.scene",
  "LaunchMode": "Launcher",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "/materials/textures/ui/ui-coins-outline.png",
  "GameSettings": [],
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "game",
  "MinPlayers": 1,
  "MaxPlayers": 24,
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": null,
  "Singleplayer": true,
  "Multiplayer": true,
  "Coop": false,
  "Versus": true,
  "Vr": false,
  "VrOnly": false,
  "Streamer": false,
  "LaunchMode": "Launcher",
  "HasGameSettings": false,
  "UseCreateGameModal": true,
  "NeedsMap": false,
  "ShowChangeMap": true,
  "DefaultMap": "waveparadigm.marble_racer_multiplayer",
  "MapTarget": null
}