🎮 Game

Arcade elimination game where players spawn on a layered grid of breakable tiles, try to stay up as tiles wobble then drop, and a winner is crowned then sent back to the lobby. The code builds the grid, spawns players and a countdown drone, runs synced countdown and match flow, handles kills with a trigger killbox, and switches losers to a spectator camera. UI shows lobby ready states, countdown, spectator target, and results, and managers swap scenes and animate camera and music during results.