- Surface treasure visual effect.
- Aim marker color changes.
- Players now wear their equipped S&box Avatar outfits in-game, with a dependable default look when no outfit is available.
- Game balance adjustments.
- Player and NPC animation issues.
- Restored the loading background image.
- Precompiled assemblies missing issues.
- The aim marker now turns deep blue and pulses when your next shovel strike can reach an uncollected treasure.
- Raking now earns fixed rewards based on distance traveled across diggable sand, independent of nearby treasure density.
- Voyage display details for a clearer departure experience.
- Digging is now toggle-based and stops automatically when you move or uncover treasure.
- While watching a movie, ambient sounds fade down and tool sounds are muted so you can focus.
- Cinema playback has been refined for smoother, more reliable viewing.
- Fixed terrain collision issues affecting the launch build.